Stefano Zacchiroli <z...@debian.org> writes:

> When playing a multi-game match, there seems to be no way of asking GNU
> Backgammon to only end the *current* game (which is particularly handy
> when one is, say, exercising middle-game and is not interested in
> playing bear-off phases).

> This seems, in fact, to be a bug in how the "end game" functionality is
> implemented. Here is what happens, according to the console log, when
> using the "end game" button in the UI:

>   (Game over) new match 3
>   (zack) end game
>   play
>   (gnubg) (Game over) next game
>   (Game over) next game
>   (Game over) 

I think I may be missing something here, but what semantics do you believe
ending the current game in the middle of a match should have?  Off-hand,
that doesn't seem like a sensible action to me, since wouldn't it then
leave the match status in an undefined state?

Or, put another way, why would you use end game rather than resign?

-- 
Russ Allbery (r...@debian.org)               <http://www.eyrie.org/~eagle/>


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