Stefano Zacchiroli <z...@debian.org> writes: > When playing a multi-game match, there seems to be no way of asking GNU > Backgammon to only end the *current* game (which is particularly handy > when one is, say, exercising middle-game and is not interested in > playing bear-off phases).
> This seems, in fact, to be a bug in how the "end game" functionality is > implemented. Here is what happens, according to the console log, when > using the "end game" button in the UI: > (Game over) new match 3 > (zack) end game > play > (gnubg) (Game over) next game > (Game over) next game > (Game over) I think I may be missing something here, but what semantics do you believe ending the current game in the middle of a match should have? Off-hand, that doesn't seem like a sensible action to me, since wouldn't it then leave the match status in an undefined state? Or, put another way, why would you use end game rather than resign? -- Russ Allbery (r...@debian.org) <http://www.eyrie.org/~eagle/> -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org