Package: mupen64plus Hello N64 fans! It's been almost 4 years in the making, and Mupen64Plus v2.0 is finally here! It's been over a year since the 1.99.5 release, and we finally worked through everything that I wanted to finish before the official 2.0 name. Some of the highlights of this release are:
All: more supported platforms, including Visual Studio 2012, ARM, PPC, and MinGW All: experimental support for SDL 2.0 library Audio: more resampling quality options, and support for resampling with speexdsp library Core: fixes for various games (DK64, Zelda, Blast Corps) Core: add Ari64's new dynamic recompiler, with support for x86 and ARM architectures Core: improved PJ64 savestate loading, auto-detect savestate slot type Core/Video: support for resizing video window when in windowed mode Input: Re-write auto-configuration logic to have more user friendly behavior Input: New auto-configurations for 6 controllers RSP: Support for JPEG textures used in Pokemon Stadium Japan Rice-Video: improve hires texture loading support Rice-Video: Build option to support mobile devices by using OpenGL ES 2.0 Glide64mk2-Video: brand new (for us) video plugin based on Gonetz's 10th anniversary release of Glide64 ref: http://www.emutalk.net/threads/54632-Mupen64Plus-v2-0-is-here! -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org