Package: mupen64plus

Hello N64 fans! It's been almost 4 years in the making, and
Mupen64Plus v2.0 is finally here! It's been over a year since the
1.99.5 release, and we finally worked through everything that I wanted
to finish before the official 2.0 name. Some of the highlights of this
release are:

All: more supported platforms, including Visual Studio 2012, ARM, PPC, and MinGW
All: experimental support for SDL 2.0 library
Audio: more resampling quality options, and support for resampling
with speexdsp library
Core: fixes for various games (DK64, Zelda, Blast Corps)
Core: add Ari64's new dynamic recompiler, with support for x86 and ARM
architectures
Core: improved PJ64 savestate loading, auto-detect savestate slot type
Core/Video: support for resizing video window when in windowed mode
Input: Re-write auto-configuration logic to have more user friendly behavior
Input: New auto-configurations for 6 controllers
RSP: Support for JPEG textures used in Pokemon Stadium Japan
Rice-Video: improve hires texture loading support
Rice-Video: Build option to support mobile devices by using OpenGL ES 2.0
Glide64mk2-Video: brand new (for us) video plugin based on Gonetz's
10th anniversary release of Glide64

ref:
http://www.emutalk.net/threads/54632-Mupen64Plus-v2-0-is-here!


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