> When starting a game with width==height (I tested 6x6, 8x8 and 10x10), > sgt- unruly immediately complains when a row or column is an exact > duplicate > > When starting a game with width!=height (I tested 10x8, 10x6, 8x6, > 6x8), sgt- unruly does NOT complain when a row or column is an exact > duplicate. When the game is finished, the field "blinks" in the > standard manner when a game is won.
I've found and fixed (upstream, r9976) a bug which caused failure to display the red warnings about non-unique rows / columns for non-square grids and caused the game to accept solutions that violated the uniqueness constraint. (However, I think the generated puzzles did not _require_ the uniqueness constraint to be violated in a solution.) -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org