Increasing score_widget's XmNmarginHeight to prevent it being overwritten,
as per my previous patch, turned out to be a hack.  As soon as the window
was resized, the score_widget's margin would suddenly jump to the requested
9 pixels.

The problem with the score widget seems to be that it was created without
being named.
I attach a new patch which:
- delays calling init_cards() until score_widget has been managed
- specifies a name when creating score_widget
- fixes a spelling mistake in the main window title (Solitare instead of
Solitaire)

Attachment: fix-paint-glitches-v2.patch
Description: Binary data

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