Package: boswars Version: 2.6.1-2 Severity: normal Dear Maintainer,
The game editor removes Load(GetCurrentLuaPath() .. "/spacious.lua") InitAiScripts_spacious() lines from setup.sms file on saving the map in editor, which in turn makes the games to crash when i start the map anew. At this games gives no error messages. Thank you for your work for debian. -- System Information: Debian Release: jessie/sid APT prefers testing APT policy: (700, 'testing'), (600, 'stable-updates'), (600, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 3.2.0-4-amd64 (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages boswars depends on: ii boswars-data 2.6.1-2 ii libc6 2.17-3 ii libgcc1 1:4.8.0-7 ii libgl1-mesa-glx [libgl1] 8.0.5-6 ii liblua5.1-0 5.1.5-4 ii libogg0 1.3.1-1 ii libpng12-0 1.2.49-4 ii libsdl1.2debian 1.2.15-5 ii libstdc++6 4.8.0-7 ii libtheora0 1.1.1+dfsg.1-3.1 ii libvorbis0a 1.3.2-1.3 ii libx11-6 2:1.5.0-1 ii zlib1g 1:1.2.8.dfsg-1 boswars recommends no packages. boswars suggests no packages. -- no debconf information -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org