> If my memory is any good, arm, or atleast one of the debian
> arches, does not support floating point on the CPU and it's
> implemented in the kernel.  

I remember when systems like that roamed the earth.

> There are several implemtations of this where one is slow but correct
> and an other that is alot faster but isn't that correct.

Who makes the decision on which emulator gets used?  We don't do a ton
of floating point math in the common case, but a really key thing is to
be able to read and write binary representations exactly as they appear
in our file formats.

(Yes, it's lame that such formats exist, but that's the world in which we
live.)

RJL


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