On Wed, Mar 28, 2012 at 3:15 AM, Lennart Weller wrote: > * Package name : nvidia-texture-tools > Version : 2.0.8 > Upstream Author : Ignacio Castano <icast...@nvidia.com> > * URL : http://code.google.com/p/nvidia-texture-tools/ > * License : MIT/Expat, BSD-2-clause > Programming Lang: C++ > Description : image processing and texture manipulation tools > > NVIDIA Texture Tools is a collection of image processing and texture > manipulation tools, designed to be integrated in game tools and asset > conditioning pipelines. The primary features of the library are mipmap and > normal map generation, format conversion and DXT compression.
I had intended to package this and have some early packaging already, so if you need a sponsor I can do that. I've been talking to upstream about some deficiencies in the software and its dependencies (that are not yet in Debian). I would suggest that you wait until these discussions are concluded and the upstreams have made new releases before working on the package. -- bye, pabs http://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org