On Tue, Jan 04, 2005 at 02:55:48PM +0100, Andreas Jochens wrote: > When building 'scorched3d' on amd64 with gcc-4.0, > I get the following error:
[...] Hello Andreas. Since I'm pretty busy now I didn't check if your changes break anything, but I forwarded bug to the author of Scorched3D. Here goes his answer: //start These errors are not caused by gcc-4.0 but by compiling on an AMD64 in 64 bit mode. Applying this patch would break compatability for all 32 bit systems. So I don't think I can apply it, sorry. For the moment people on 64 bit systems can compile in 32 bit mode and it should work fine. //end As I said, I can't check your patch now, but it seems that it only changes ints to longs and similar stuff so it shouldn't break anything, but if you could comment it I will be very thankful. (blah... recompiling scorched3d on my box takes ages...) regards fEnIo -- _ Bartosz Fenski | mailto:[EMAIL PROTECTED] | pgp:0x13fefc40 | IRC:fEnIo _|_|_ 32-050 Skawina - Glowackiego 3/15 - w. malopolskie - Polska (0 0) phone:+48602383548 | proud Debian maintainer and user ooO--(_)--Ooo http://skawina.eu.org | JID:[EMAIL PROTECTED] | RLU:172001
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