On Tue, Jan 04, 2005 at 02:55:48PM +0100, Andreas Jochens wrote:
> When building 'scorched3d' on amd64 with gcc-4.0,
> I get the following error:

[...]

Hello Andreas.

Since I'm pretty busy now I didn't check if your changes break anything,
but I forwarded bug to the author of Scorched3D.

Here goes his answer:

//start

These errors are not caused by gcc-4.0 but by compiling on an AMD64 in 64
bit mode. Applying this patch would break compatability for all 32 bit 
systems. So I don't think I can apply it, sorry. For the moment people on 
64 bit systems can compile in 32 bit mode and it should work fine.

//end

As I said, I can't check your patch now, but it seems that it only changes
ints to longs and similar stuff so it shouldn't break anything, but if you
could comment it I will be very thankful.

(blah... recompiling scorched3d on my box takes ages...)

regards
fEnIo
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