Your message dated Tue, 29 Apr 2025 07:35:03 +0200
with message-id <9149f13ceac0c6ddb4fdb4aa2523607ab1fa1c9a.ca...@debian.org>
and subject line Re: Bug#1104132: freedoom hard depends on the engines
has caused the Debian Bug report #1104132,
regarding freedoom hard depends on the engines
to be marked as done.

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1104132: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1104132
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--- Begin Message ---
Package: freedoom
Severity: normal
X-Debbugs-Cc: okgomdjgbm...@gmail.com

Dear Maintainer,


freedoom can be run with many other engines. It should have a soft dependency 
on the engines in debian.

Probably be split in to two packages.
1. a data package with a require on the other package
2. a package with the wrapper script and desktop file. With a depend on the 
first and the debian engines.

--- End Message ---
--- Begin Message ---
Am Freitag, dem 25.04.2025 um 21:45 +0200 schrieb mike:
> freedoom can be run with many other engines. It should have a soft
> dependency on the engines in debian.

Yes, of course it does. For average users, Freedoom is just a game and
they expect to be able to run the game once the package is installed.
They should not need to bother about the distinction between a game
engine and game assets.

Thus, the freedoom package depends on the virtual doom-engine package,
which in turn pulls in one of the Doom engines packaged in Debian. It
prefers dsda-doom, but if you don't like that, feel free to install any
other instead.

 - Fabian

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