On win32 (WinXP) I get an ICE (segfault) but only if I compile with -m32 and if I invoke GDC via a system call in a D script, but never if I invoke it directly from a console window. GDC is invoked from within the same directory, so I don't understand what's causing this.
The command in console is: gdc -m32 -I./out/d -I.. -c ./out/d/TagLib/TrueAudio/TrueAudio.d -o bin/wrap_d___out_d_TagLib_TrueAudio_TrueAudio.o and in a D script which ICEs: system(r"gdc -m32 -I./out/d -I.. -c ./out/d/TagLib/TrueAudio/TrueAudio.d -o bin/wrap_d___out_d_TagLib_TrueAudio_TrueAudio.o"); I've also tried shell() but with the same results. Without -m32 both calls work. I've had this happen a few times already with some different files but the issue would go away at random as I'm editing my file. I'm using the latest zipped version: gcc-4.6.1-tdm64-1-gdc-6a4bafe80b-20120708-D2.058.7z Anyone have the slightest idea what could be the issue? Cosmic rays? :P I don't know how easy it will be to reduce an autogenerated 40Kline codebase but I'll give my best.. :)