On 10 January 2012 00:46, Artur Skawina <art.08...@gmail.com> wrote: > On 01/10/12 00:43, Iain Buclaw wrote: >> ^Manu got an itchy knees to try out vector support. ;) >> > > BTW, how are vector literals supposed to work in D? > > Turns out i was right to be worried about ebp - see the vtst() > function below... > > --------------------------------------
Once I've refactored a few things, I will get onto this so that have better control over what functions are forced to have a frame pointer (ie: extern(D) with inline asm are the only ones really needed). -- Iain Buclaw *(p < e ? p++ : p) = (c & 0x0f) + '0';