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Reini Urban wrote: | I'll try to make a package out of it. | I didn't get it to work with the MS DX90SDK, because this conflicts | with our w32api - with mingw it works fine. | But with the directx-devel package it works fine. | Just autoreconf and removing the mingw lines from configure.in | cd ${srcdir} | ./autogen.sh | automake -c -a | libtoolize -c -f | LDFLAGS="-Wl,--enable-runtime-pseudo-reloc" | | I'll try to put my main.c and SDL_Image fixes into a package and ITP it | then. Fixed to build in .build | | Problems with this version: | libtool still wants to create an exe instead of the cygSDL.dll but I had | that before. (need to build png and jpeg stubs probably) | With my bash debugger I can easily fix that now. | But everything else builds just fine.
I guess I never updated this thread; I did get it working properly, and have build a number of other SDL_* libs, pygame, and a couple sample programs against it. They're available with setup.exe at:
http://cygwin-ports.sourceforge.net/install/
Or can be downloaded manually from the project page.
This port uses the Win32 API but is Cygwin dependent. If there's interest, I suppose it should be added to the distro.
Yaakov -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (Cygwin) Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org
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