Wuphons Reach wrote:
> Not sure why that would be a problem... the controls
> aren't going to care if they resize to match the
> window (because the window is already one size too
> small).  The positioning and size of the controls
> won't change, instead by stretching the canvas I'll be
> able to see the bits of the controls that don't fit on
> the current canvas.

So, ugliness and sloppy appearance for all, in order to deal with a rarely
encountered bug.

No, not a good solution.

Max.


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