On a Windows machine running Cygwin: - Enable and start the cygserver service (needed in order to enable the MIT-SHM extension in Cygwin/X.) [https://cygwin.com/cygwin-ug-net/using-cygserver.html] - Install (if necessary) and start the Cygwin/X server (/usr/bin/startxwin). - Install (if necessary) OpenSSH. - Launch XTerm using the X applications menu. - /usr/bin/vglconnect -s {some-Linux-host}
NOTE: As to whether the VirtualGL package should depend on Cygwin/X and OpenSSH, technically the vglconnect script and vglclient application, despite running in a Cygwin environment, could still be used with an external X server and SSH implementation not provided by Cygwin. Thus, it's my opinion that the VirtualGL package should not depend on Cygwin/X and the Cygwin-provided OpenSSH package. However, I am open to being convinced otherwise, particularly if there is an established precedent. On the Linux host: - Install the appropriate libjpeg-turbo official binary package, depending on your flavor of Linux. [https://sourceforge.net/projects/libjpeg-turbo/files/2.0.4] - Install (if necessary) the X11 and OpenGL development kits (libX11, libXext, libXtst, libGL, and libGLU.) - Install (if necessary) CMake. - wget https://sourceforge.net/projects/virtualgl/files/2.6.3/VirtualGL-2.6.3.tar.gz - tar xf VirtualGL-2.6.3.tar.gz - cd VirtualGL-2.6.3 - mkdir build - cd build - cmake .. - make vgltransut - bin/vgltransut {some-BMP-or-PPM-file} On 6/13/20 2:11 AM, Marco Atzeri via Cygwin-apps wrote: > On 12.06.2020 22:53, DRC via Cygwin-apps wrote: >> I intend to package the client for VirtualGL, a toolkit that adds >> server-side GPU-accelerated OpenGL rendering capabilities to existing >> remote X or X proxy environments. >> >> VirtualGL is currently provided by various Linux distributions and >> FreeBSD: >> https://pkgs.org/download/virtualgl >> https://rpmfind.net/linux/rpm2html/search.php?query=VirtualGL >> >> It is licensed under the wxWidgets Library License v3.1: >> https://opensource.org/licenses/WXwindows >> >> Archive containing proposed package files: >> https://turbovnc.org/downloads/VirtualGL-cygwin.tar.bz2 >> >> DRC >> > > builds fine, how to test it ? > > Regards > Marco