Is anyone able to reach above 25 slots? I joined a random pub sitting
at 25/32, I was rejected saying the lobby is full, which is a bit
better. However, I reconnected to the same server, and the same hang
ensued. Does anyone have any idea on how to resolve this?

Thanks,
Kyle.

On Thu, Aug 23, 2012 at 3:32 PM, Server.it - Zelatech srl
<[email protected]> wrote:
> Auto-update not working in cmline on windows but working manually, does this
> is supposed to work only on linux os?
>
> This is really annoying...
>
>
> -----Messaggio originale----- From: Ido Magal
> Sent: Friday, August 24, 2012 12:26 AM
>
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO update 1.17.5.1
>
> This update is now live.
>
>
>
> Release notes for 8/23 Update
>
> [ Gameplay ]
> - Exposed a classic dynamic crosshair style in the options that represents
> the weapons spread accurately.
> - Implemented first person client flinching. Now a player gets aim punched a
> bit when shot. The amount is based on the damage.
> - Increased amount of tagging that results from hits.
>
> [ Bugs ]
> - Fixed the scoreboard turning toggleable in the end match state.
> - fixed not being able to bring up the pause menu without dismissing the
> scoreboard in the end match state.
> - Parallelized matchmaking results analysis process and reduced time game
> takes to perform matchmaking.
> - Improved matchmaking algorithm giving more weight to dedicated servers
> ping during matchmaking results analysis.
>
> [ Community ]
> - Removed the implicit dependency on round-limited matches so servers that
> want to use mp_timelimit instead can. Mp_timelimit is used only if
> mp_maxrounds is set to 0.
> - Exposed mp_forcecamera convar.
> - Exposed set of server hibernate convars.
> - Fixed code that was preventing mapper-placed weapons.
>
>
> _______________________________________________
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> [email protected]
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>
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