Hi,

  I saw few nice explosions being made by SFX team in our company.
  They was usually made as a composition of particles, animated
  textures and key frame animation. They are able to produce them
  directly in Maya. Basically I think that all those tree elements are
  required to make a good effect.

Wednesday, July 16, 2008, 6:22:49 PM, you wrote:

> Hi Amir

> Animated textures in XD cvs arent good for what you need, ou want
> particle based explosions?

> Pascal

> On Tue, 2008-07-15 at 20:10 +0200, Amir Taaki wrote:
>> Hi!
>> 
>> Is there any resources or references somewhere so I can see how to
>> make a violent explosion? I want typical fireball explosion and also
>> if possible a mushroom cloud explosion.
>> 
>> So far the best I found was in celtst emit10, but it looks more like a
>> liquid based fire than a big explosion. Thanks!
>> 


-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]


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