Hello, as the subject suggests, the rendermanager branch has been merged into trunk. This means all that exciting shiny eyecandy just got one step closer! But it also means that a number of remaining instabilities and breakages just got to you as well. Of course, they'll be fixed eventually ... but you'll have to expect problems for some time. However, the 1.4 branch is (comparitively) stable and well-working since RM-less.
So, if you're adventurous, use trunk. If not, use 1.4 branch. But even if you decide to stick to the 1.4 branch please test your application(s) with trunk occasionally and report compatibility issues etc. so we can try to resolve them as far as possible. -f.r. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
