Hi!
Say I have something like:
class A
{
public:
void Foo()
{
}
};
class iB
{
public:
virtual void Foo() = 0;
};
class B : public A, public iB
{
public:
virtual void Foo()
{
A::Foo();
}
};
int main()
{
B b;
return 0;
}
Is there any way to avoid the A::Foo(); style delegation in Crystal Space?
maybe its possible to define the interface used in A and then tack on the
implementation for scfImplementation in B?
thanks
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