I think someone told me on this list, a long time ago, that one could combine cal3d animations, such as 1 that moves the arms and one that moves the legs. I have tried every combination of settings I can think of, but the only combination is 2 AddAnimCycles, and the result is it blends them. By that I mean the arm animation would also change the legs even though it has no leg keyframes.Using set action does not overlay but replaces the current anim. Does anyone have any examples of these things working properly so I can see where the problem may be. Also I have tried many settings for the random overrides of idle animations and I still see only the normal idle. Example of that would be usefull as well. On a positive note I did manage to set the mixmode on cal3d meshes to make them fade out.
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