hello our project needs and is using huge terrains (over 4km). therefore I used: terrainmaps with 2049px. materialmap with 2048 / 2049px.
problem 1) the size of the material map is fixed to a resolution of 512px. so I changed this value to 2048: CS/plugins/mesh/terrain/brute/brute.cpp: 222: res=2048; problem 2) the frame rate with such a big material map is very slow! any suggestions how to speed this up? kind regards mathias ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
