hello

our project needs and is using huge terrains (over 4km).
therefore I used:
terrainmaps with 2049px.
materialmap with 2048 / 2049px.

problem 1)
the size of the material map is fixed to a resolution of 512px.
so I changed this value to 2048:

CS/plugins/mesh/terrain/brute/brute.cpp: 222:
res=2048;


problem 2)
the frame rate with such a big material map is very slow!


any suggestions how to speed this up?

kind regards
mathias

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