-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 > Some of theese problems may be because we have newer gcc/glibc, > than the version ysed to compile the binary-only parts of nVidias > drivers... > This we can't do anything about... > We just have to wait for nVidia to make updated drivers...
I honestly do not think, that glibc could have affected that, since the drivers are in kernel space (no glibc is used there) and the GLX module does not use glibc neither, most probably. The difference is probably new kernel and/or new version of XFree - the drivers were made for version 4.2.x, we use 4.3.x now. > I have been sending bug reports / support requests to nVidia once a > week for the last couple of months ... BUT NO ANSWER... :-( Duh, sorry to hear that. Obviously, they do not give a damn about Linux users, since most gamers (their market) are Windows users. > I have even requested nVidia developer account to get some attention, > but so far... nothing ... (and the next question... if I get this account, > how much of this info is legal to add to GPL software...) Hmm, unless they ask you to sign an NDA, that shouldn't be a problem. > There is an other problem here that is very hard to address, and > that is quality differencies in different manufacturers cards... That's true also. But why the cards work mostly well under windoze and not under Linux, with supposedly the same drivers (as NVidia claims) ? Something is fishy there, even when the quality differences between the cards are huge. > Some people report that their Geforce4 screws up big time > with some drivers, but for others they are the best drivers ever... E.g. with Mandrake 9.0, I couldn't even get the installer to work, since the frame buffer caused the machine to hang each time on this card. I had to install in the text mode. Then there are plenty of issues with OpenGL support, dual head setups and SMP with these. Since this kind of setup is not so common, the drivers are buggy. The only "consolation" in this case is, that the same setup has big problems even on Windows (screen corruptions, hangs etc.) > Now there is no way for MDK to address this problem, as it > should be adressed by nVidia, since they keeps the specs/driver > source "well guarded"... ;-) Yes and no, IMHO. One thing is, to pressure nVidia to open their code (not going to happen any time soon), second thing is to pay a close attention to problems - if some change in the distro breaks rendering, I should have a look and try to fix the problem or revert the change, even if it means, that I will ship with older version of something or some feature off by default. The problem may be because of the Nvidia bug, but the user does not care about that and even worse if the software used to work OK before. Then Mandrake gets the blame for "breaking" it. And that is bad. > We'll have to try to make the best of what we have, > and hopefully nVidia will roll out new drivers for MDK 9.1 I hope for that too - the last release was horrid. I had to downgrade to a previous release to get rid of the problems. Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.1 (GNU/Linux) iD8DBQE+Z06hn11XseNj94gRAjljAJ4m1hZXeK4zKv6OAT1S9wFChfY9jQCcCtm0 fireTjIQNCXE+HYkBvlGiN0= =n5nw -----END PGP SIGNATURE-----
