http://git-wip-us.apache.org/repos/asf/struts/blob/7a350b02/archetypes/struts2-archetype-angularjs/src/main/resources/archetype-resources/src/main/webapp/js/lib/angular/angular-animate.js ---------------------------------------------------------------------- diff --git a/archetypes/struts2-archetype-angularjs/src/main/resources/archetype-resources/src/main/webapp/js/lib/angular/angular-animate.js b/archetypes/struts2-archetype-angularjs/src/main/resources/archetype-resources/src/main/webapp/js/lib/angular/angular-animate.js deleted file mode 100644 index 2778fc5..0000000 --- a/archetypes/struts2-archetype-angularjs/src/main/resources/archetype-resources/src/main/webapp/js/lib/angular/angular-animate.js +++ /dev/null @@ -1,4121 +0,0 @@ -/** - * @license AngularJS v1.5.0 - * (c) 2010-2016 Google, Inc. http://angularjs.org - * License: MIT - */ -(function(window, angular, undefined) {'use strict'; - -/* jshint ignore:start */ -var noop = angular.noop; -var copy = angular.copy; -var extend = angular.extend; -var jqLite = angular.element; -var forEach = angular.forEach; -var isArray = angular.isArray; -var isString = angular.isString; -var isObject = angular.isObject; -var isUndefined = angular.isUndefined; -var isDefined = angular.isDefined; -var isFunction = angular.isFunction; -var isElement = angular.isElement; - -var ELEMENT_NODE = 1; -var COMMENT_NODE = 8; - -var ADD_CLASS_SUFFIX = '-add'; -var REMOVE_CLASS_SUFFIX = '-remove'; -var EVENT_CLASS_PREFIX = 'ng-'; -var ACTIVE_CLASS_SUFFIX = '-active'; -var PREPARE_CLASS_SUFFIX = '-prepare'; - -var NG_ANIMATE_CLASSNAME = 'ng-animate'; -var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren'; - -// Detect proper transitionend/animationend event names. -var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT; - -// If unprefixed events are not supported but webkit-prefixed are, use the latter. -// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them. -// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend` -// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`. -// Register both events in case `window.onanimationend` is not supported because of that, -// do the same for `transitionend` as Safari is likely to exhibit similar behavior. -// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit -// therefore there is no reason to test anymore for other vendor prefixes: -// http://caniuse.com/#search=transition -if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) { - CSS_PREFIX = '-webkit-'; - TRANSITION_PROP = 'WebkitTransition'; - TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend'; -} else { - TRANSITION_PROP = 'transition'; - TRANSITIONEND_EVENT = 'transitionend'; -} - -if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) { - CSS_PREFIX = '-webkit-'; - ANIMATION_PROP = 'WebkitAnimation'; - ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend'; -} else { - ANIMATION_PROP = 'animation'; - ANIMATIONEND_EVENT = 'animationend'; -} - -var DURATION_KEY = 'Duration'; -var PROPERTY_KEY = 'Property'; -var DELAY_KEY = 'Delay'; -var TIMING_KEY = 'TimingFunction'; -var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount'; -var ANIMATION_PLAYSTATE_KEY = 'PlayState'; -var SAFE_FAST_FORWARD_DURATION_VALUE = 9999; - -var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY; -var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY; -var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY; -var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY; - -var isPromiseLike = function(p) { - return p && p.then ? true : false; -}; - -var ngMinErr = angular.$$minErr('ng'); -function assertArg(arg, name, reason) { - if (!arg) { - throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required")); - } - return arg; -} - -function mergeClasses(a,b) { - if (!a && !b) return ''; - if (!a) return b; - if (!b) return a; - if (isArray(a)) a = a.join(' '); - if (isArray(b)) b = b.join(' '); - return a + ' ' + b; -} - -function packageStyles(options) { - var styles = {}; - if (options && (options.to || options.from)) { - styles.to = options.to; - styles.from = options.from; - } - return styles; -} - -function pendClasses(classes, fix, isPrefix) { - var className = ''; - classes = isArray(classes) - ? classes - : classes && isString(classes) && classes.length - ? classes.split(/\s+/) - : []; - forEach(classes, function(klass, i) { - if (klass && klass.length > 0) { - className += (i > 0) ? ' ' : ''; - className += isPrefix ? fix + klass - : klass + fix; - } - }); - return className; -} - -function removeFromArray(arr, val) { - var index = arr.indexOf(val); - if (val >= 0) { - arr.splice(index, 1); - } -} - -function stripCommentsFromElement(element) { - if (element instanceof jqLite) { - switch (element.length) { - case 0: - return []; - break; - - case 1: - // there is no point of stripping anything if the element - // is the only element within the jqLite wrapper. - // (it's important that we retain the element instance.) - if (element[0].nodeType === ELEMENT_NODE) { - return element; - } - break; - - default: - return jqLite(extractElementNode(element)); - break; - } - } - - if (element.nodeType === ELEMENT_NODE) { - return jqLite(element); - } -} - -function extractElementNode(element) { - if (!element[0]) return element; - for (var i = 0; i < element.length; i++) { - var elm = element[i]; - if (elm.nodeType == ELEMENT_NODE) { - return elm; - } - } -} - -function $$addClass($$jqLite, element, className) { - forEach(element, function(elm) { - $$jqLite.addClass(elm, className); - }); -} - -function $$removeClass($$jqLite, element, className) { - forEach(element, function(elm) { - $$jqLite.removeClass(elm, className); - }); -} - -function applyAnimationClassesFactory($$jqLite) { - return function(element, options) { - if (options.addClass) { - $$addClass($$jqLite, element, options.addClass); - options.addClass = null; - } - if (options.removeClass) { - $$removeClass($$jqLite, element, options.removeClass); - options.removeClass = null; - } - } -} - -function prepareAnimationOptions(options) { - options = options || {}; - if (!options.$$prepared) { - var domOperation = options.domOperation || noop; - options.domOperation = function() { - options.$$domOperationFired = true; - domOperation(); - domOperation = noop; - }; - options.$$prepared = true; - } - return options; -} - -function applyAnimationStyles(element, options) { - applyAnimationFromStyles(element, options); - applyAnimationToStyles(element, options); -} - -function applyAnimationFromStyles(element, options) { - if (options.from) { - element.css(options.from); - options.from = null; - } -} - -function applyAnimationToStyles(element, options) { - if (options.to) { - element.css(options.to); - options.to = null; - } -} - -function mergeAnimationDetails(element, oldAnimation, newAnimation) { - var target = oldAnimation.options || {}; - var newOptions = newAnimation.options || {}; - - var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || ''); - var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || ''); - var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove); - - if (newOptions.preparationClasses) { - target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses); - delete newOptions.preparationClasses; - } - - // noop is basically when there is no callback; otherwise something has been set - var realDomOperation = target.domOperation !== noop ? target.domOperation : null; - - extend(target, newOptions); - - // TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this. - if (realDomOperation) { - target.domOperation = realDomOperation; - } - - if (classes.addClass) { - target.addClass = classes.addClass; - } else { - target.addClass = null; - } - - if (classes.removeClass) { - target.removeClass = classes.removeClass; - } else { - target.removeClass = null; - } - - oldAnimation.addClass = target.addClass; - oldAnimation.removeClass = target.removeClass; - - return target; -} - -function resolveElementClasses(existing, toAdd, toRemove) { - var ADD_CLASS = 1; - var REMOVE_CLASS = -1; - - var flags = {}; - existing = splitClassesToLookup(existing); - - toAdd = splitClassesToLookup(toAdd); - forEach(toAdd, function(value, key) { - flags[key] = ADD_CLASS; - }); - - toRemove = splitClassesToLookup(toRemove); - forEach(toRemove, function(value, key) { - flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS; - }); - - var classes = { - addClass: '', - removeClass: '' - }; - - forEach(flags, function(val, klass) { - var prop, allow; - if (val === ADD_CLASS) { - prop = 'addClass'; - allow = !existing[klass]; - } else if (val === REMOVE_CLASS) { - prop = 'removeClass'; - allow = existing[klass]; - } - if (allow) { - if (classes[prop].length) { - classes[prop] += ' '; - } - classes[prop] += klass; - } - }); - - function splitClassesToLookup(classes) { - if (isString(classes)) { - classes = classes.split(' '); - } - - var obj = {}; - forEach(classes, function(klass) { - // sometimes the split leaves empty string values - // incase extra spaces were applied to the options - if (klass.length) { - obj[klass] = true; - } - }); - return obj; - } - - return classes; -} - -function getDomNode(element) { - return (element instanceof angular.element) ? element[0] : element; -} - -function applyGeneratedPreparationClasses(element, event, options) { - var classes = ''; - if (event) { - classes = pendClasses(event, EVENT_CLASS_PREFIX, true); - } - if (options.addClass) { - classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX)); - } - if (options.removeClass) { - classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX)); - } - if (classes.length) { - options.preparationClasses = classes; - element.addClass(classes); - } -} - -function clearGeneratedClasses(element, options) { - if (options.preparationClasses) { - element.removeClass(options.preparationClasses); - options.preparationClasses = null; - } - if (options.activeClasses) { - element.removeClass(options.activeClasses); - options.activeClasses = null; - } -} - -function blockTransitions(node, duration) { - // we use a negative delay value since it performs blocking - // yet it doesn't kill any existing transitions running on the - // same element which makes this safe for class-based animations - var value = duration ? '-' + duration + 's' : ''; - applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]); - return [TRANSITION_DELAY_PROP, value]; -} - -function blockKeyframeAnimations(node, applyBlock) { - var value = applyBlock ? 'paused' : ''; - var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY; - applyInlineStyle(node, [key, value]); - return [key, value]; -} - -function applyInlineStyle(node, styleTuple) { - var prop = styleTuple[0]; - var value = styleTuple[1]; - node.style[prop] = value; -} - -function concatWithSpace(a,b) { - if (!a) return b; - if (!b) return a; - return a + ' ' + b; -} - -var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) { - var queue, cancelFn; - - function scheduler(tasks) { - // we make a copy since RAFScheduler mutates the state - // of the passed in array variable and this would be difficult - // to track down on the outside code - queue = queue.concat(tasks); - nextTick(); - } - - queue = scheduler.queue = []; - - /* waitUntilQuiet does two things: - * 1. It will run the FINAL `fn` value only when an uncanceled RAF has passed through - * 2. It will delay the next wave of tasks from running until the quiet `fn` has run. - * - * The motivation here is that animation code can request more time from the scheduler - * before the next wave runs. This allows for certain DOM properties such as classes to - * be resolved in time for the next animation to run. - */ - scheduler.waitUntilQuiet = function(fn) { - if (cancelFn) cancelFn(); - - cancelFn = $$rAF(function() { - cancelFn = null; - fn(); - nextTick(); - }); - }; - - return scheduler; - - function nextTick() { - if (!queue.length) return; - - var items = queue.shift(); - for (var i = 0; i < items.length; i++) { - items[i](); - } - - if (!cancelFn) { - $$rAF(function() { - if (!cancelFn) nextTick(); - }); - } - } -}]; - -/** - * @ngdoc directive - * @name ngAnimateChildren - * @restrict AE - * @element ANY - * - * @description - * - * ngAnimateChildren allows you to specify that children of this element should animate even if any - * of the children's parents are currently animating. By default, when an element has an active `enter`, `leave`, or `move` - * (structural) animation, child elements that also have an active structural animation are not animated. - * - * Note that even if `ngAnimteChildren` is set, no child animations will run when the parent element is removed from the DOM (`leave` animation). - * - * - * @param {string} ngAnimateChildren If the value is empty, `true` or `on`, - * then child animations are allowed. If the value is `false`, child animations are not allowed. - * - * @example - * <example module="ngAnimateChildren" name="ngAnimateChildren" deps="angular-animate.js" animations="true"> - <file name="index.html"> - <div ng-controller="mainController as main"> - <label>Show container? <input type="checkbox" ng-model="main.enterElement" /></label> - <label>Animate children? <input type="checkbox" ng-model="main.animateChildren" /></label> - <hr> - <div ng-animate-children="{{main.animateChildren}}"> - <div ng-if="main.enterElement" class="container"> - List of items: - <div ng-repeat="item in [0, 1, 2, 3]" class="item">Item {{item}}</div> - </div> - </div> - </div> - </file> - <file name="animations.css"> - - .container.ng-enter, - .container.ng-leave { - transition: all ease 1.5s; - } - - .container.ng-enter, - .container.ng-leave-active { - opacity: 0; - } - - .container.ng-leave, - .container.ng-enter-active { - opacity: 1; - } - - .item { - background: firebrick; - color: #FFF; - margin-bottom: 10px; - } - - .item.ng-enter, - .item.ng-leave { - transition: transform 1.5s ease; - } - - .item.ng-enter { - transform: translateX(50px); - } - - .item.ng-enter-active { - transform: translateX(0); - } - </file> - <file name="script.js"> - angular.module('ngAnimateChildren', ['ngAnimate']) - .controller('mainController', function() { - this.animateChildren = false; - this.enterElement = false; - }); - </file> - </example> - */ -var $$AnimateChildrenDirective = ['$interpolate', function($interpolate) { - return { - link: function(scope, element, attrs) { - var val = attrs.ngAnimateChildren; - if (angular.isString(val) && val.length === 0) { //empty attribute - element.data(NG_ANIMATE_CHILDREN_DATA, true); - } else { - // Interpolate and set the value, so that it is available to - // animations that run right after compilation - setData($interpolate(val)(scope)); - attrs.$observe('ngAnimateChildren', setData); - } - - function setData(value) { - value = value === 'on' || value === 'true'; - element.data(NG_ANIMATE_CHILDREN_DATA, value); - } - } - }; -}]; - -var ANIMATE_TIMER_KEY = '$$animateCss'; - -/** - * @ngdoc service - * @name $animateCss - * @kind object - * - * @description - * The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes - * from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT - * to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or - * directives to create more complex animations that can be purely driven using CSS code. - * - * Note that only browsers that support CSS transitions and/or keyframe animations are capable of - * rendering animations triggered via `$animateCss` (bad news for IE9 and lower). - * - * ## Usage - * Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that - * is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however, - * any automatic control over cancelling animations and/or preventing animations from being run on - * child elements will not be handled by Angular. For this to work as expected, please use `$animate` to - * trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger - * the CSS animation. - * - * The example below shows how we can create a folding animation on an element using `ng-if`: - * - * ```html - * <!-- notice the `fold-animation` CSS class --> - * <div ng-if="onOff" class="fold-animation"> - * This element will go BOOM - * </div> - * <button ng-click="onOff=true">Fold In</button> - * ``` - * - * Now we create the **JavaScript animation** that will trigger the CSS transition: - * - * ```js - * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { - * return { - * enter: function(element, doneFn) { - * var height = element[0].offsetHeight; - * return $animateCss(element, { - * from: { height:'0px' }, - * to: { height:height + 'px' }, - * duration: 1 // one second - * }); - * } - * } - * }]); - * ``` - * - * ## More Advanced Uses - * - * `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks - * like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code. - * - * This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation, - * applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with - * `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order - * to provide a working animation that will run in CSS. - * - * The example below showcases a more advanced version of the `.fold-animation` from the example above: - * - * ```js - * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) { - * return { - * enter: function(element, doneFn) { - * var height = element[0].offsetHeight; - * return $animateCss(element, { - * addClass: 'red large-text pulse-twice', - * easing: 'ease-out', - * from: { height:'0px' }, - * to: { height:height + 'px' }, - * duration: 1 // one second - * }); - * } - * } - * }]); - * ``` - * - * Since we're adding/removing CSS classes then the CSS transition will also pick those up: - * - * ```css - * /* since a hardcoded duration value of 1 was provided in the JavaScript animation code, - * the CSS classes below will be transitioned despite them being defined as regular CSS classes */ - * .red { background:red; } - * .large-text { font-size:20px; } - * - * /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */ - * .pulse-twice { - * animation: 0.5s pulse linear 2; - * -webkit-animation: 0.5s pulse linear 2; - * } - * - * @keyframes pulse { - * from { transform: scale(0.5); } - * to { transform: scale(1.5); } - * } - * - * @-webkit-keyframes pulse { - * from { -webkit-transform: scale(0.5); } - * to { -webkit-transform: scale(1.5); } - * } - * ``` - * - * Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen. - * - * ## How the Options are handled - * - * `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation - * works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline - * styles using the `from` and `to` properties. - * - * ```js - * var animator = $animateCss(element, { - * from: { background:'red' }, - * to: { background:'blue' } - * }); - * animator.start(); - * ``` - * - * ```css - * .rotating-animation { - * animation:0.5s rotate linear; - * -webkit-animation:0.5s rotate linear; - * } - * - * @keyframes rotate { - * from { transform: rotate(0deg); } - * to { transform: rotate(360deg); } - * } - * - * @-webkit-keyframes rotate { - * from { -webkit-transform: rotate(0deg); } - * to { -webkit-transform: rotate(360deg); } - * } - * ``` - * - * The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is - * going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition - * style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition - * and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied - * and spread across the transition and keyframe animation. - * - * ## What is returned - * - * `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually - * start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are - * added and removed on the element). Once `$animateCss` is called it will return an object with the following properties: - * - * ```js - * var animator = $animateCss(element, { ... }); - * ``` - * - * Now what do the contents of our `animator` variable look like: - * - * ```js - * { - * // starts the animation - * start: Function, - * - * // ends (aborts) the animation - * end: Function - * } - * ``` - * - * To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends. - * If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and styles may have been - * applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties - * and that changing them will not reconfigure the parameters of the animation. - * - * ### runner.done() vs runner.then() - * It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the - * runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**. - * Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()` - * unless you really need a digest to kick off afterwards. - * - * Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss - * (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code). - * Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works. - * - * @param {DOMElement} element the element that will be animated - * @param {object} options the animation-related options that will be applied during the animation - * - * * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied - * to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.) - * * `structural` - Indicates that the `ng-` prefix will be added to the event class. Setting to `false` or omitting will turn `ng-EVENT` and - * `ng-EVENT-active` in `EVENT` and `EVENT-active`. Unused if `event` is omitted. - * * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both). - * * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`). - * * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`). - * * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation. - * * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition. - * * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation. - * * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation. - * * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0` - * is provided then the animation will be skipped entirely. - * * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is - * used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value - * of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same - * CSS delay value. - * * `stagger` - A numeric time value representing the delay between successively animated elements - * ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.}) - * * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a - * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`) - * * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occurring on the classes being added and removed.) - * * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once - * the animation is closed. This is useful for when the styles are used purely for the sake of - * the animation and do not have a lasting visual effect on the element (e.g. a collapse and open animation). - * By default this value is set to `false`. - * - * @return {object} an object with start and end methods and details about the animation. - * - * * `start` - The method to start the animation. This will return a `Promise` when called. - * * `end` - This method will cancel the animation and remove all applied CSS classes and styles. - */ -var ONE_SECOND = 1000; -var BASE_TEN = 10; - -var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3; -var CLOSING_TIME_BUFFER = 1.5; - -var DETECT_CSS_PROPERTIES = { - transitionDuration: TRANSITION_DURATION_PROP, - transitionDelay: TRANSITION_DELAY_PROP, - transitionProperty: TRANSITION_PROP + PROPERTY_KEY, - animationDuration: ANIMATION_DURATION_PROP, - animationDelay: ANIMATION_DELAY_PROP, - animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY -}; - -var DETECT_STAGGER_CSS_PROPERTIES = { - transitionDuration: TRANSITION_DURATION_PROP, - transitionDelay: TRANSITION_DELAY_PROP, - animationDuration: ANIMATION_DURATION_PROP, - animationDelay: ANIMATION_DELAY_PROP -}; - -function getCssKeyframeDurationStyle(duration) { - return [ANIMATION_DURATION_PROP, duration + 's']; -} - -function getCssDelayStyle(delay, isKeyframeAnimation) { - var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP; - return [prop, delay + 's']; -} - -function computeCssStyles($window, element, properties) { - var styles = Object.create(null); - var detectedStyles = $window.getComputedStyle(element) || {}; - forEach(properties, function(formalStyleName, actualStyleName) { - var val = detectedStyles[formalStyleName]; - if (val) { - var c = val.charAt(0); - - // only numerical-based values have a negative sign or digit as the first value - if (c === '-' || c === '+' || c >= 0) { - val = parseMaxTime(val); - } - - // by setting this to null in the event that the delay is not set or is set directly as 0 - // then we can still allow for negative values to be used later on and not mistake this - // value for being greater than any other negative value. - if (val === 0) { - val = null; - } - styles[actualStyleName] = val; - } - }); - - return styles; -} - -function parseMaxTime(str) { - var maxValue = 0; - var values = str.split(/\s*,\s*/); - forEach(values, function(value) { - // it's always safe to consider only second values and omit `ms` values since - // getComputedStyle will always handle the conversion for us - if (value.charAt(value.length - 1) == 's') { - value = value.substring(0, value.length - 1); - } - value = parseFloat(value) || 0; - maxValue = maxValue ? Math.max(value, maxValue) : value; - }); - return maxValue; -} - -function truthyTimingValue(val) { - return val === 0 || val != null; -} - -function getCssTransitionDurationStyle(duration, applyOnlyDuration) { - var style = TRANSITION_PROP; - var value = duration + 's'; - if (applyOnlyDuration) { - style += DURATION_KEY; - } else { - value += ' linear all'; - } - return [style, value]; -} - -function createLocalCacheLookup() { - var cache = Object.create(null); - return { - flush: function() { - cache = Object.create(null); - }, - - count: function(key) { - var entry = cache[key]; - return entry ? entry.total : 0; - }, - - get: function(key) { - var entry = cache[key]; - return entry && entry.value; - }, - - put: function(key, value) { - if (!cache[key]) { - cache[key] = { total: 1, value: value }; - } else { - cache[key].total++; - } - } - }; -} - -// we do not reassign an already present style value since -// if we detect the style property value again we may be -// detecting styles that were added via the `from` styles. -// We make use of `isDefined` here since an empty string -// or null value (which is what getPropertyValue will return -// for a non-existing style) will still be marked as a valid -// value for the style (a falsy value implies that the style -// is to be removed at the end of the animation). If we had a simple -// "OR" statement then it would not be enough to catch that. -function registerRestorableStyles(backup, node, properties) { - forEach(properties, function(prop) { - backup[prop] = isDefined(backup[prop]) - ? backup[prop] - : node.style.getPropertyValue(prop); - }); -} - -var $AnimateCssProvider = ['$animateProvider', function($animateProvider) { - var gcsLookup = createLocalCacheLookup(); - var gcsStaggerLookup = createLocalCacheLookup(); - - this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout', - '$$forceReflow', '$sniffer', '$$rAFScheduler', '$$animateQueue', - function($window, $$jqLite, $$AnimateRunner, $timeout, - $$forceReflow, $sniffer, $$rAFScheduler, $$animateQueue) { - - var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); - - var parentCounter = 0; - function gcsHashFn(node, extraClasses) { - var KEY = "$$ngAnimateParentKey"; - var parentNode = node.parentNode; - var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter); - return parentID + '-' + node.getAttribute('class') + '-' + extraClasses; - } - - function computeCachedCssStyles(node, className, cacheKey, properties) { - var timings = gcsLookup.get(cacheKey); - - if (!timings) { - timings = computeCssStyles($window, node, properties); - if (timings.animationIterationCount === 'infinite') { - timings.animationIterationCount = 1; - } - } - - // we keep putting this in multiple times even though the value and the cacheKey are the same - // because we're keeping an internal tally of how many duplicate animations are detected. - gcsLookup.put(cacheKey, timings); - return timings; - } - - function computeCachedCssStaggerStyles(node, className, cacheKey, properties) { - var stagger; - - // if we have one or more existing matches of matching elements - // containing the same parent + CSS styles (which is how cacheKey works) - // then staggering is possible - if (gcsLookup.count(cacheKey) > 0) { - stagger = gcsStaggerLookup.get(cacheKey); - - if (!stagger) { - var staggerClassName = pendClasses(className, '-stagger'); - - $$jqLite.addClass(node, staggerClassName); - - stagger = computeCssStyles($window, node, properties); - - // force the conversion of a null value to zero incase not set - stagger.animationDuration = Math.max(stagger.animationDuration, 0); - stagger.transitionDuration = Math.max(stagger.transitionDuration, 0); - - $$jqLite.removeClass(node, staggerClassName); - - gcsStaggerLookup.put(cacheKey, stagger); - } - } - - return stagger || {}; - } - - var cancelLastRAFRequest; - var rafWaitQueue = []; - function waitUntilQuiet(callback) { - rafWaitQueue.push(callback); - $$rAFScheduler.waitUntilQuiet(function() { - gcsLookup.flush(); - gcsStaggerLookup.flush(); - - // DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable. - // PLEASE EXAMINE THE `$$forceReflow` service to understand why. - var pageWidth = $$forceReflow(); - - // we use a for loop to ensure that if the queue is changed - // during this looping then it will consider new requests - for (var i = 0; i < rafWaitQueue.length; i++) { - rafWaitQueue[i](pageWidth); - } - rafWaitQueue.length = 0; - }); - } - - function computeTimings(node, className, cacheKey) { - var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES); - var aD = timings.animationDelay; - var tD = timings.transitionDelay; - timings.maxDelay = aD && tD - ? Math.max(aD, tD) - : (aD || tD); - timings.maxDuration = Math.max( - timings.animationDuration * timings.animationIterationCount, - timings.transitionDuration); - - return timings; - } - - return function init(element, initialOptions) { - // all of the animation functions should create - // a copy of the options data, however, if a - // parent service has already created a copy then - // we should stick to using that - var options = initialOptions || {}; - if (!options.$$prepared) { - options = prepareAnimationOptions(copy(options)); - } - - var restoreStyles = {}; - var node = getDomNode(element); - if (!node - || !node.parentNode - || !$$animateQueue.enabled()) { - return closeAndReturnNoopAnimator(); - } - - var temporaryStyles = []; - var classes = element.attr('class'); - var styles = packageStyles(options); - var animationClosed; - var animationPaused; - var animationCompleted; - var runner; - var runnerHost; - var maxDelay; - var maxDelayTime; - var maxDuration; - var maxDurationTime; - var startTime; - var events = []; - - if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) { - return closeAndReturnNoopAnimator(); - } - - var method = options.event && isArray(options.event) - ? options.event.join(' ') - : options.event; - - var isStructural = method && options.structural; - var structuralClassName = ''; - var addRemoveClassName = ''; - - if (isStructural) { - structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true); - } else if (method) { - structuralClassName = method; - } - - if (options.addClass) { - addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX); - } - - if (options.removeClass) { - if (addRemoveClassName.length) { - addRemoveClassName += ' '; - } - addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX); - } - - // there may be a situation where a structural animation is combined together - // with CSS classes that need to resolve before the animation is computed. - // However this means that there is no explicit CSS code to block the animation - // from happening (by setting 0s none in the class name). If this is the case - // we need to apply the classes before the first rAF so we know to continue if - // there actually is a detected transition or keyframe animation - if (options.applyClassesEarly && addRemoveClassName.length) { - applyAnimationClasses(element, options); - } - - var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim(); - var fullClassName = classes + ' ' + preparationClasses; - var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX); - var hasToStyles = styles.to && Object.keys(styles.to).length > 0; - var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0; - - // there is no way we can trigger an animation if no styles and - // no classes are being applied which would then trigger a transition, - // unless there a is raw keyframe value that is applied to the element. - if (!containsKeyframeAnimation - && !hasToStyles - && !preparationClasses) { - return closeAndReturnNoopAnimator(); - } - - var cacheKey, stagger; - if (options.stagger > 0) { - var staggerVal = parseFloat(options.stagger); - stagger = { - transitionDelay: staggerVal, - animationDelay: staggerVal, - transitionDuration: 0, - animationDuration: 0 - }; - } else { - cacheKey = gcsHashFn(node, fullClassName); - stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES); - } - - if (!options.$$skipPreparationClasses) { - $$jqLite.addClass(element, preparationClasses); - } - - var applyOnlyDuration; - - if (options.transitionStyle) { - var transitionStyle = [TRANSITION_PROP, options.transitionStyle]; - applyInlineStyle(node, transitionStyle); - temporaryStyles.push(transitionStyle); - } - - if (options.duration >= 0) { - applyOnlyDuration = node.style[TRANSITION_PROP].length > 0; - var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration); - - // we set the duration so that it will be picked up by getComputedStyle later - applyInlineStyle(node, durationStyle); - temporaryStyles.push(durationStyle); - } - - if (options.keyframeStyle) { - var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle]; - applyInlineStyle(node, keyframeStyle); - temporaryStyles.push(keyframeStyle); - } - - var itemIndex = stagger - ? options.staggerIndex >= 0 - ? options.staggerIndex - : gcsLookup.count(cacheKey) - : 0; - - var isFirst = itemIndex === 0; - - // this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY - // without causing any combination of transitions to kick in. By adding a negative delay value - // it forces the setup class' transition to end immediately. We later then remove the negative - // transition delay to allow for the transition to naturally do it's thing. The beauty here is - // that if there is no transition defined then nothing will happen and this will also allow - // other transitions to be stacked on top of each other without any chopping them out. - if (isFirst && !options.skipBlocking) { - blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE); - } - - var timings = computeTimings(node, fullClassName, cacheKey); - var relativeDelay = timings.maxDelay; - maxDelay = Math.max(relativeDelay, 0); - maxDuration = timings.maxDuration; - - var flags = {}; - flags.hasTransitions = timings.transitionDuration > 0; - flags.hasAnimations = timings.animationDuration > 0; - flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all'; - flags.applyTransitionDuration = hasToStyles && ( - (flags.hasTransitions && !flags.hasTransitionAll) - || (flags.hasAnimations && !flags.hasTransitions)); - flags.applyAnimationDuration = options.duration && flags.hasAnimations; - flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions); - flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations; - flags.recalculateTimingStyles = addRemoveClassName.length > 0; - - if (flags.applyTransitionDuration || flags.applyAnimationDuration) { - maxDuration = options.duration ? parseFloat(options.duration) : maxDuration; - - if (flags.applyTransitionDuration) { - flags.hasTransitions = true; - timings.transitionDuration = maxDuration; - applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0; - temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration)); - } - - if (flags.applyAnimationDuration) { - flags.hasAnimations = true; - timings.animationDuration = maxDuration; - temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration)); - } - } - - if (maxDuration === 0 && !flags.recalculateTimingStyles) { - return closeAndReturnNoopAnimator(); - } - - if (options.delay != null) { - var delayStyle; - if (typeof options.delay !== "boolean") { - delayStyle = parseFloat(options.delay); - // number in options.delay means we have to recalculate the delay for the closing timeout - maxDelay = Math.max(delayStyle, 0); - } - - if (flags.applyTransitionDelay) { - temporaryStyles.push(getCssDelayStyle(delayStyle)); - } - - if (flags.applyAnimationDelay) { - temporaryStyles.push(getCssDelayStyle(delayStyle, true)); - } - } - - // we need to recalculate the delay value since we used a pre-emptive negative - // delay value and the delay value is required for the final event checking. This - // property will ensure that this will happen after the RAF phase has passed. - if (options.duration == null && timings.transitionDuration > 0) { - flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst; - } - - maxDelayTime = maxDelay * ONE_SECOND; - maxDurationTime = maxDuration * ONE_SECOND; - if (!options.skipBlocking) { - flags.blockTransition = timings.transitionDuration > 0; - flags.blockKeyframeAnimation = timings.animationDuration > 0 && - stagger.animationDelay > 0 && - stagger.animationDuration === 0; - } - - if (options.from) { - if (options.cleanupStyles) { - registerRestorableStyles(restoreStyles, node, Object.keys(options.from)); - } - applyAnimationFromStyles(element, options); - } - - if (flags.blockTransition || flags.blockKeyframeAnimation) { - applyBlocking(maxDuration); - } else if (!options.skipBlocking) { - blockTransitions(node, false); - } - - // TODO(matsko): for 1.5 change this code to have an animator object for better debugging - return { - $$willAnimate: true, - end: endFn, - start: function() { - if (animationClosed) return; - - runnerHost = { - end: endFn, - cancel: cancelFn, - resume: null, //this will be set during the start() phase - pause: null - }; - - runner = new $$AnimateRunner(runnerHost); - - waitUntilQuiet(start); - - // we don't have access to pause/resume the animation - // since it hasn't run yet. AnimateRunner will therefore - // set noop functions for resume and pause and they will - // later be overridden once the animation is triggered - return runner; - } - }; - - function endFn() { - close(); - } - - function cancelFn() { - close(true); - } - - function close(rejected) { // jshint ignore:line - // if the promise has been called already then we shouldn't close - // the animation again - if (animationClosed || (animationCompleted && animationPaused)) return; - animationClosed = true; - animationPaused = false; - - if (!options.$$skipPreparationClasses) { - $$jqLite.removeClass(element, preparationClasses); - } - $$jqLite.removeClass(element, activeClasses); - - blockKeyframeAnimations(node, false); - blockTransitions(node, false); - - forEach(temporaryStyles, function(entry) { - // There is only one way to remove inline style properties entirely from elements. - // By using `removeProperty` this works, but we need to convert camel-cased CSS - // styles down to hyphenated values. - node.style[entry[0]] = ''; - }); - - applyAnimationClasses(element, options); - applyAnimationStyles(element, options); - - if (Object.keys(restoreStyles).length) { - forEach(restoreStyles, function(value, prop) { - value ? node.style.setProperty(prop, value) - : node.style.removeProperty(prop); - }); - } - - // the reason why we have this option is to allow a synchronous closing callback - // that is fired as SOON as the animation ends (when the CSS is removed) or if - // the animation never takes off at all. A good example is a leave animation since - // the element must be removed just after the animation is over or else the element - // will appear on screen for one animation frame causing an overbearing flicker. - if (options.onDone) { - options.onDone(); - } - - if (events && events.length) { - // Remove the transitionend / animationend listener(s) - element.off(events.join(' '), onAnimationProgress); - } - - //Cancel the fallback closing timeout and remove the timer data - var animationTimerData = element.data(ANIMATE_TIMER_KEY); - if (animationTimerData) { - $timeout.cancel(animationTimerData[0].timer); - element.removeData(ANIMATE_TIMER_KEY); - } - - // if the preparation function fails then the promise is not setup - if (runner) { - runner.complete(!rejected); - } - } - - function applyBlocking(duration) { - if (flags.blockTransition) { - blockTransitions(node, duration); - } - - if (flags.blockKeyframeAnimation) { - blockKeyframeAnimations(node, !!duration); - } - } - - function closeAndReturnNoopAnimator() { - runner = new $$AnimateRunner({ - end: endFn, - cancel: cancelFn - }); - - // should flush the cache animation - waitUntilQuiet(noop); - close(); - - return { - $$willAnimate: false, - start: function() { - return runner; - }, - end: endFn - }; - } - - function onAnimationProgress(event) { - event.stopPropagation(); - var ev = event.originalEvent || event; - - // we now always use `Date.now()` due to the recent changes with - // event.timeStamp in Firefox, Webkit and Chrome (see #13494 for more info) - var timeStamp = ev.$manualTimeStamp || Date.now(); - - /* Firefox (or possibly just Gecko) likes to not round values up - * when a ms measurement is used for the animation */ - var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES)); - - /* $manualTimeStamp is a mocked timeStamp value which is set - * within browserTrigger(). This is only here so that tests can - * mock animations properly. Real events fallback to event.timeStamp, - * or, if they don't, then a timeStamp is automatically created for them. - * We're checking to see if the timeStamp surpasses the expected delay, - * but we're using elapsedTime instead of the timeStamp on the 2nd - * pre-condition since animationPauseds sometimes close off early */ - if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) { - // we set this flag to ensure that if the transition is paused then, when resumed, - // the animation will automatically close itself since transitions cannot be paused. - animationCompleted = true; - close(); - } - } - - function start() { - if (animationClosed) return; - if (!node.parentNode) { - close(); - return; - } - - // even though we only pause keyframe animations here the pause flag - // will still happen when transitions are used. Only the transition will - // not be paused since that is not possible. If the animation ends when - // paused then it will not complete until unpaused or cancelled. - var playPause = function(playAnimation) { - if (!animationCompleted) { - animationPaused = !playAnimation; - if (timings.animationDuration) { - var value = blockKeyframeAnimations(node, animationPaused); - animationPaused - ? temporaryStyles.push(value) - : removeFromArray(temporaryStyles, value); - } - } else if (animationPaused && playAnimation) { - animationPaused = false; - close(); - } - }; - - // checking the stagger duration prevents an accidentally cascade of the CSS delay style - // being inherited from the parent. If the transition duration is zero then we can safely - // rely that the delay value is an intentional stagger delay style. - var maxStagger = itemIndex > 0 - && ((timings.transitionDuration && stagger.transitionDuration === 0) || - (timings.animationDuration && stagger.animationDuration === 0)) - && Math.max(stagger.animationDelay, stagger.transitionDelay); - if (maxStagger) { - $timeout(triggerAnimationStart, - Math.floor(maxStagger * itemIndex * ONE_SECOND), - false); - } else { - triggerAnimationStart(); - } - - // this will decorate the existing promise runner with pause/resume methods - runnerHost.resume = function() { - playPause(true); - }; - - runnerHost.pause = function() { - playPause(false); - }; - - function triggerAnimationStart() { - // just incase a stagger animation kicks in when the animation - // itself was cancelled entirely - if (animationClosed) return; - - applyBlocking(false); - - forEach(temporaryStyles, function(entry) { - var key = entry[0]; - var value = entry[1]; - node.style[key] = value; - }); - - applyAnimationClasses(element, options); - $$jqLite.addClass(element, activeClasses); - - if (flags.recalculateTimingStyles) { - fullClassName = node.className + ' ' + preparationClasses; - cacheKey = gcsHashFn(node, fullClassName); - - timings = computeTimings(node, fullClassName, cacheKey); - relativeDelay = timings.maxDelay; - maxDelay = Math.max(relativeDelay, 0); - maxDuration = timings.maxDuration; - - if (maxDuration === 0) { - close(); - return; - } - - flags.hasTransitions = timings.transitionDuration > 0; - flags.hasAnimations = timings.animationDuration > 0; - } - - if (flags.applyAnimationDelay) { - relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay) - ? parseFloat(options.delay) - : relativeDelay; - - maxDelay = Math.max(relativeDelay, 0); - timings.animationDelay = relativeDelay; - delayStyle = getCssDelayStyle(relativeDelay, true); - temporaryStyles.push(delayStyle); - node.style[delayStyle[0]] = delayStyle[1]; - } - - maxDelayTime = maxDelay * ONE_SECOND; - maxDurationTime = maxDuration * ONE_SECOND; - - if (options.easing) { - var easeProp, easeVal = options.easing; - if (flags.hasTransitions) { - easeProp = TRANSITION_PROP + TIMING_KEY; - temporaryStyles.push([easeProp, easeVal]); - node.style[easeProp] = easeVal; - } - if (flags.hasAnimations) { - easeProp = ANIMATION_PROP + TIMING_KEY; - temporaryStyles.push([easeProp, easeVal]); - node.style[easeProp] = easeVal; - } - } - - if (timings.transitionDuration) { - events.push(TRANSITIONEND_EVENT); - } - - if (timings.animationDuration) { - events.push(ANIMATIONEND_EVENT); - } - - startTime = Date.now(); - var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime; - var endTime = startTime + timerTime; - - var animationsData = element.data(ANIMATE_TIMER_KEY) || []; - var setupFallbackTimer = true; - if (animationsData.length) { - var currentTimerData = animationsData[0]; - setupFallbackTimer = endTime > currentTimerData.expectedEndTime; - if (setupFallbackTimer) { - $timeout.cancel(currentTimerData.timer); - } else { - animationsData.push(close); - } - } - - if (setupFallbackTimer) { - var timer = $timeout(onAnimationExpired, timerTime, false); - animationsData[0] = { - timer: timer, - expectedEndTime: endTime - }; - animationsData.push(close); - element.data(ANIMATE_TIMER_KEY, animationsData); - } - - if (events.length) { - element.on(events.join(' '), onAnimationProgress); - } - - if (options.to) { - if (options.cleanupStyles) { - registerRestorableStyles(restoreStyles, node, Object.keys(options.to)); - } - applyAnimationToStyles(element, options); - } - } - - function onAnimationExpired() { - var animationsData = element.data(ANIMATE_TIMER_KEY); - - // this will be false in the event that the element was - // removed from the DOM (via a leave animation or something - // similar) - if (animationsData) { - for (var i = 1; i < animationsData.length; i++) { - animationsData[i](); - } - element.removeData(ANIMATE_TIMER_KEY); - } - } - } - }; - }]; -}]; - -var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) { - $$animationProvider.drivers.push('$$animateCssDriver'); - - var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim'; - var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor'; - - var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out'; - var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in'; - - function isDocumentFragment(node) { - return node.parentNode && node.parentNode.nodeType === 11; - } - - this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document', - function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) { - - // only browsers that support these properties can render animations - if (!$sniffer.animations && !$sniffer.transitions) return noop; - - var bodyNode = $document[0].body; - var rootNode = getDomNode($rootElement); - - var rootBodyElement = jqLite( - // this is to avoid using something that exists outside of the body - // we also special case the doc fragment case because our unit test code - // appends the $rootElement to the body after the app has been bootstrapped - isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode - ); - - var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); - - return function initDriverFn(animationDetails) { - return animationDetails.from && animationDetails.to - ? prepareFromToAnchorAnimation(animationDetails.from, - animationDetails.to, - animationDetails.classes, - animationDetails.anchors) - : prepareRegularAnimation(animationDetails); - }; - - function filterCssClasses(classes) { - //remove all the `ng-` stuff - return classes.replace(/\bng-\S+\b/g, ''); - } - - function getUniqueValues(a, b) { - if (isString(a)) a = a.split(' '); - if (isString(b)) b = b.split(' '); - return a.filter(function(val) { - return b.indexOf(val) === -1; - }).join(' '); - } - - function prepareAnchoredAnimation(classes, outAnchor, inAnchor) { - var clone = jqLite(getDomNode(outAnchor).cloneNode(true)); - var startingClasses = filterCssClasses(getClassVal(clone)); - - outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); - inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME); - - clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME); - - rootBodyElement.append(clone); - - var animatorIn, animatorOut = prepareOutAnimation(); - - // the user may not end up using the `out` animation and - // only making use of the `in` animation or vice-versa. - // In either case we should allow this and not assume the - // animation is over unless both animations are not used. - if (!animatorOut) { - animatorIn = prepareInAnimation(); - if (!animatorIn) { - return end(); - } - } - - var startingAnimator = animatorOut || animatorIn; - - return { - start: function() { - var runner; - - var currentAnimation = startingAnimator.start(); - currentAnimation.done(function() { - currentAnimation = null; - if (!animatorIn) { - animatorIn = prepareInAnimation(); - if (animatorIn) { - currentAnimation = animatorIn.start(); - currentAnimation.done(function() { - currentAnimation = null; - end(); - runner.complete(); - }); - return currentAnimation; - } - } - // in the event that there is no `in` animation - end(); - runner.complete(); - }); - - runner = new $$AnimateRunner({ - end: endFn, - cancel: endFn - }); - - return runner; - - function endFn() { - if (currentAnimation) { - currentAnimation.end(); - } - } - } - }; - - function calculateAnchorStyles(anchor) { - var styles = {}; - - var coords = getDomNode(anchor).getBoundingClientRect(); - - // we iterate directly since safari messes up and doesn't return - // all the keys for the coords object when iterated - forEach(['width','height','top','left'], function(key) { - var value = coords[key]; - switch (key) { - case 'top': - value += bodyNode.scrollTop; - break; - case 'left': - value += bodyNode.scrollLeft; - break; - } - styles[key] = Math.floor(value) + 'px'; - }); - return styles; - } - - function prepareOutAnimation() { - var animator = $animateCss(clone, { - addClass: NG_OUT_ANCHOR_CLASS_NAME, - delay: true, - from: calculateAnchorStyles(outAnchor) - }); - - // read the comment within `prepareRegularAnimation` to understand - // why this check is necessary - return animator.$$willAnimate ? animator : null; - } - - function getClassVal(element) { - return element.attr('class') || ''; - } - - function prepareInAnimation() { - var endingClasses = filterCssClasses(getClassVal(inAnchor)); - var toAdd = getUniqueValues(endingClasses, startingClasses); - var toRemove = getUniqueValues(startingClasses, endingClasses); - - var animator = $animateCss(clone, { - to: calculateAnchorStyles(inAnchor), - addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd, - removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove, - delay: true - }); - - // read the comment within `prepareRegularAnimation` to understand - // why this check is necessary - return animator.$$willAnimate ? animator : null; - } - - function end() { - clone.remove(); - outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); - inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME); - } - } - - function prepareFromToAnchorAnimation(from, to, classes, anchors) { - var fromAnimation = prepareRegularAnimation(from, noop); - var toAnimation = prepareRegularAnimation(to, noop); - - var anchorAnimations = []; - forEach(anchors, function(anchor) { - var outElement = anchor['out']; - var inElement = anchor['in']; - var animator = prepareAnchoredAnimation(classes, outElement, inElement); - if (animator) { - anchorAnimations.push(animator); - } - }); - - // no point in doing anything when there are no elements to animate - if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return; - - return { - start: function() { - var animationRunners = []; - - if (fromAnimation) { - animationRunners.push(fromAnimation.start()); - } - - if (toAnimation) { - animationRunners.push(toAnimation.start()); - } - - forEach(anchorAnimations, function(animation) { - animationRunners.push(animation.start()); - }); - - var runner = new $$AnimateRunner({ - end: endFn, - cancel: endFn // CSS-driven animations cannot be cancelled, only ended - }); - - $$AnimateRunner.all(animationRunners, function(status) { - runner.complete(status); - }); - - return runner; - - function endFn() { - forEach(animationRunners, function(runner) { - runner.end(); - }); - } - } - }; - } - - function prepareRegularAnimation(animationDetails) { - var element = animationDetails.element; - var options = animationDetails.options || {}; - - if (animationDetails.structural) { - options.event = animationDetails.event; - options.structural = true; - options.applyClassesEarly = true; - - // we special case the leave animation since we want to ensure that - // the element is removed as soon as the animation is over. Otherwise - // a flicker might appear or the element may not be removed at all - if (animationDetails.event === 'leave') { - options.onDone = options.domOperation; - } - } - - // We assign the preparationClasses as the actual animation event since - // the internals of $animateCss will just suffix the event token values - // with `-active` to trigger the animation. - if (options.preparationClasses) { - options.event = concatWithSpace(options.event, options.preparationClasses); - } - - var animator = $animateCss(element, options); - - // the driver lookup code inside of $$animation attempts to spawn a - // driver one by one until a driver returns a.$$willAnimate animator object. - // $animateCss will always return an object, however, it will pass in - // a flag as a hint as to whether an animation was detected or not - return animator.$$willAnimate ? animator : null; - } - }]; -}]; - -// TODO(matsko): use caching here to speed things up for detection -// TODO(matsko): add documentation -// by the time... - -var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) { - this.$get = ['$injector', '$$AnimateRunner', '$$jqLite', - function($injector, $$AnimateRunner, $$jqLite) { - - var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); - // $animateJs(element, 'enter'); - return function(element, event, classes, options) { - var animationClosed = false; - - // the `classes` argument is optional and if it is not used - // then the classes will be resolved from the element's className - // property as well as options.addClass/options.removeClass. - if (arguments.length === 3 && isObject(classes)) { - options = classes; - classes = null; - } - - options = prepareAnimationOptions(options); - if (!classes) { - classes = element.attr('class') || ''; - if (options.addClass) { - classes += ' ' + options.addClass; - } - if (options.removeClass) { - classes += ' ' + options.removeClass; - } - } - - var classesToAdd = options.addClass; - var classesToRemove = options.removeClass; - - // the lookupAnimations function returns a series of animation objects that are - // matched up with one or more of the CSS classes. These animation objects are - // defined via the module.animation factory function. If nothing is detected then - // we don't return anything which then makes $animation query the next driver. - var animations = lookupAnimations(classes); - var before, after; - if (animations.length) { - var afterFn, beforeFn; - if (event == 'leave') { - beforeFn = 'leave'; - afterFn = 'afterLeave'; // TODO(matsko): get rid of this - } else { - beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1); - afterFn = event; - } - - if (event !== 'enter' && event !== 'move') { - before = packageAnimations(element, event, options, animations, beforeFn); - } - after = packageAnimations(element, event, options, animations, afterFn); - } - - // no matching animations - if (!before && !after) return; - - function applyOptions() { - options.domOperation(); - applyAnimationClasses(element, options); - } - - function close() { - animationClosed = true; - applyOptions(); - applyAnimationStyles(element, options); - } - - var runner; - - return { - $$willAnimate: true, - end: function() { - if (runner) { - runner.end(); - } else { - close(); - runner = new $$AnimateRunner(); - runner.complete(true); - } - return runner; - }, - start: function() { - if (runner) { - return runner; - } - - runner = new $$AnimateRunner(); - var closeActiveAnimations; - var chain = []; - - if (before) { - chain.push(function(fn) { - closeActiveAnimations = before(fn); - }); - } - - if (chain.length) { - chain.push(function(fn) { - applyOptions(); - fn(true); - }); - } else { - applyOptions(); - } - - if (after) { - chain.push(function(fn) { - closeActiveAnimations = after(fn); - }); - } - - runner.setHost({ - end: function() { - endAnimations(); - }, - cancel: function() { - endAnimations(true); - } - }); - - $$AnimateRunner.chain(chain, onComplete); - return runner; - - function onComplete(success) { - close(success); - runner.complete(success); - } - - function endAnimations(cancelled) { - if (!animationClosed) { - (closeActiveAnimations || noop)(cancelled); - onComplete(cancelled); - } - } - } - }; - - function executeAnimationFn(fn, element, event, options, onDone) { - var args; - switch (event) { - case 'animate': - args = [element, options.from, options.to, onDone]; - break; - - case 'setClass': - args = [element, classesToAdd, classesToRemove, onDone]; - break; - - case 'addClass': - args = [element, classesToAdd, onDone]; - break; - - case 'removeClass': - args = [element, classesToRemove, onDone]; - break; - - default: - args = [element, onDone]; - break; - } - - args.push(options); - - var value = fn.apply(fn, args); - if (value) { - if (isFunction(value.start)) { - value = value.start(); - } - - if (value instanceof $$AnimateRunner) { - value.done(onDone); - } else if (isFunction(value)) { - // optional onEnd / onCancel callback - return value; - } - } - - return noop; - } - - function groupEventedAnimations(element, event, options, animations, fnName) { - var operations = []; - forEach(animations, function(ani) { - var animation = ani[fnName]; - if (!animation) return; - - // note that all of these animations will run in parallel - operations.push(function() { - var runner; - var endProgressCb; - - var resolved = false; - var onAnimationComplete = function(rejected) { - if (!resolved) { - resolved = true; - (endProgressCb || noop)(rejected); - runner.complete(!rejected); - } - }; - - runner = new $$AnimateRunner({ - end: function() { - onAnimationComplete(); - }, - cancel: function() { - onAnimationComplete(true); - } - }); - - endProgressCb = executeAnimationFn(animation, element, event, options, function(result) { - var cancelled = result === false; - onAnimationComplete(cancelled); - }); - - return runner; - }); - }); - - return operations; - } - - function packageAnimations(element, event, options, animations, fnName) { - var operations = groupEventedAnimations(element, event, options, animations, fnName); - if (operations.length === 0) { - var a,b; - if (fnName === 'beforeSetClass') { - a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass'); - b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass'); - } else if (fnName === 'setClass') { - a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass'); - b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass'); - } - - if (a) { - operations = operations.concat(a); - } - if (b) { - operations = operations.concat(b); - } - } - - if (operations.length === 0) return; - - // TODO(matsko): add documentation - return function startAnimation(callback) { - var runners = []; - if (operations.length) { - forEach(operations, function(animateFn) { - runners.push(animateFn()); - }); - } - - runners.length ? $$AnimateRunner.all(runners, callback) : callback(); - - return function endFn(reject) { - forEach(runners, function(runner) { - reject ? runner.cancel() : runner.end(); - }); - }; - }; - } - }; - - function lookupAnimations(classes) { - classes = isArray(classes) ? classes : classes.split(' '); - var matches = [], flagMap = {}; - for (var i=0; i < classes.length; i++) { - var klass = classes[i], - animationFactory = $animateProvider.$$registeredAnimations[klass]; - if (animationFactory && !flagMap[klass]) { - matches.push($injector.get(animationFactory)); - flagMap[klass] = true; - } - } - return matches; - } - }]; -}]; - -var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) { - $$animationProvider.drivers.push('$$animateJsDriver'); - this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) { - return function initDriverFn(animationDetails) { - if (animationDetails.from && animationDetails.to) { - var fromAnimation = prepareAnimation(animationDetails.from); - var toAnimation = prepareAnimation(animationDetails.to); - if (!fromAnimation && !toAnimation) return; - - return { - start: function() { - var animationRunners = []; - - if (fromAnimation) { - animationRunners.push(fromAnimation.start()); - } - - if (toAnimation) { - animationRunners.push(toAnimation.start()); - } - - $$AnimateRunner.all(animationRunners, done); - - var runner = new $$AnimateRunner({ - end: endFnFactory(), - cancel: endFnFactory() - }); - - return runner; - - function endFnFactory() { - return function() { - forEach(animationRunners, function(runner) { - // at this point we cannot cancel animations for groups just yet. 1.5+ - runner.end(); - }); - }; - } - - function done(status) { - runner.complete(status); - } - } - }; - } else { - return prepareAnimation(animationDetails); - } - }; - - function prepareAnimation(animationDetails) { - // TODO(matsko): make sure to check for grouped animations and delegate down to normal animations - var element = animationDetails.element; - var event = animationDetails.event; - var options = animationDetails.options; - var classes = animationDetails.classes; - return $$animateJs(element, event, classes, options); - } - }]; -}]; - -var NG_ANIMATE_ATTR_NAME = 'data-ng-animate'; -var NG_ANIMATE_PIN_DATA = '$ngAnimatePin'; -var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) { - var PRE_DIGEST_STATE = 1; - var RUNNING_STATE = 2; - var ONE_SPACE = ' '; - - var rules = this.rules = { - skip: [], - cancel: [], - join: [] - }; - - function makeTruthyCssClassMap(classString) { - if (!classString) { - return null; - } - - var keys = classString.split(ONE_SPACE); - var map = Object.create(null); - - forEach(keys, function(key) { - map[key] = true; - }); - return map; - } - - function hasMatchingClasses(newClassString, currentClassString) { - if (newClassString && currentClassString) { - var currentClassMap = makeTruthyCssClassMap(currentClassString); - return newClassString.split(ONE_SPACE).some(function(className) { - return currentClassMap[className]; - }); - } - } - - function isAllowed(ruleType, element, currentAnimation, previousAnimation) { - return rules[ruleType].some(function(fn) { - return fn(element, currentAnimation, previousAnimation); - }); - } - - function hasAnimationClasses(animation, and) { - var a = (animation.addClass || '').length > 0; - var b = (animation.removeClass || '').length > 0; - return and ? a && b : a || b; - } - - rules.join.push(function(element, newAnimation, currentAnimation) { - // if the new animation is class-based then we can just tack that on - return !newAnimation.structural && hasAnimationClasses(newAnimation); - }); - - rules.skip.push(function(element, newAnimation, currentAnimation) { - // there is no need to animate anything if no classes are being added and - // there is no structural animation that will be triggered - return !newAnimation.structural && !hasAnimationClasses(newAnimation); - }); - - rules.skip.push(function(element, newAnimation, currentAnimation) { - // why should we trigger a new structural animation if the element will - // be removed from the DOM anyway? - return currentAnimation.event == 'leave' && newAnimation.structural; - }); - - rules.skip.push(function(element, newAnimation, currentAnimation) { - // if there is an ongoing current animation then don't even bother running the class-based animation - return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural; - }); - - rules.cancel.push(function(element, newAnimation, currentAnimation) { - // there can never be two structural animations running at the same time - return currentAnimation.structural && newAnimation.structural; - }); - - rules.cancel.push(function(element, newAnimation, currentAnimation) { - // if the previous animation is already running, but the new animation will - // be triggered, but the new animation is structural - return currentAnimation.state === RUNNING_STATE && newAnimation.structural; - }); - - rules.cancel.push(function(element, newAnimation, currentAnimation) { - var nA = newAnimation.addClass; - var nR = newAnimation.removeClass; - var cA = currentAnimation.addClass; - var cR = currentAnimation.removeClass; - - // early detection to save the global CPU shortage :) - if ((isUndefined(nA) && isUndefined(nR)) || (isUndefined(cA) && isUndefined(cR))) { - return false; - } - - return hasMatchingClasses(nA, cR) || hasMatchingClasses(nR, cA); - }); - - this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap', - '$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow', - function($$rAF, $rootScope, $rootElement, $document, $$HashMap, - $$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow) { - - var activeAnimationsLookup = new $$HashMap(); - var disabledElementsLookup = new $$HashMap(); - var animationsEnabled = null; - - function postDigestTaskFactory() { - var postDigestCalled = false; - return function(fn) { - // we only issue a call to postDigest before - // it has first passed. This prevents any callbacks - // from not firing once the animation has completed - // since it will be out of the digest cycle. - if (postDigestCalled) { - fn(); - } else { - $rootScope.$$postDigest(function() { - postDigestCalled = true; - fn(); - }); - } - }; - } - - // Wait until all directive and route-related templates are downloaded and - // compiled. The $templateRequest.totalPendingRequests variable keeps track of - // all of the remote templates being currently downloaded. If there are no - // templates currently downloading then the watcher will still fire anyway. - var deregisterWatch = $rootScope.$watch( - function() { return $templateRequest.totalPendingRequests === 0; }, - function(isEmpty) { - if (!isEmpty) return; - deregisterWatch(); - - // Now that all templates have been downloaded, $animate will wait until - // the post digest queue is empty before enabling animations. By having two - // calls to $postDigest calls we can ensure that the flag is enabled at the - // very end of the post digest queue. Since all of the animations in $animate - // use $postDigest, it's important that the code below executes at the end. - // This basically means that the page is fully downloaded and compiled before - // any animations are triggered. - $rootScope.$$postDigest(function() { - $rootScope.$$postDigest(function() { - // we check for null directly in the event that the application already called - // .enabled() with whatever arguments that it provided it with - if (animationsEnabled === null) { - animationsEnabled = true; - } - }); - }); - } - ); - - var callbackRegistry = {}; - - // remember that the classNameFilter is set during the provider/config - // stage therefore we can optimize here and setup a helper function - var classNameFilter = $animateProvider.classNameFilter(); - var isAnimatableClassName = !classNameFilter - ? function() { return true; } - : function(className) { - return classNameFilter.test(className); - }; - - var applyAnimationClasses = applyAnimationClassesFactory($$jqLite); - - function normalizeAnimationDetails(element, animation) { - return mergeAnimationDetails(element, animation, {}); - } - - // IE9-11 has no method "contains" in SVG element and in Node.prototype. Bug #10259. - var contains = Node.prototype.contains || function(arg) { - // jshint bitwise: false - return this === arg || !!(this.compareDocumentPosition(arg) & 16); - // jshint bitwise: true - }; - - function findCallbacks(parent, element, event) { - var targetNode = getDomNode(element); - var targetParentNode = getDomNode(parent); - - var matches = []; - var entries = callbackRegistry[event]; - if (entries) { - forEach(entries, function(entry) { - if (contains.call(entry.node, targetNode)) { - matches.push(entry.callback); - } else if (event === 'leave' && contains.call(entry.node, targetParentNode)) { - matches.push(entry.callback); - } - }); - } - - return matches; - } - - return { - on: function(event, container, callback) { - var node = extractElementNode(container); - callbackRegistry[event] = callbackRegistry[event] || []; - callbackRegistry[event].push({ - node: node, - callback: callback - }); - }, - - off: function(event, container, callback) { - var entries = callbackRegistry[event]; - if (!entries) return; - - callbackRegistry[event] = arguments.length === 1 - ? null - : filterFromRegistry(entries, container, callback); - - function filterFromRegistry(list, matchContainer, matchCallback) { - var containerNode = extractElementNode(matchContainer); - return list.filter(function(entry) { - var isMatch = entry.node === containerNode && - (!matchCallback || entry.callback === matchCallback); - return !isMatch; - }); - } - }, - - pin: function(element, parentElement) { - assertArg(isElement(element), 'element', 'not an element'); - assertArg(isElement(parentElement), 'parentElement', 'not an element'); - element.data(NG_ANIMATE_PIN_DATA, parentElement); - }, - - push: function(element, event, options, domOperation) { - options = options || {}; - options.domOperation = domOperation; - return queueAnimation(element, event, options); - }, - - // this method has four signatures: - // () - global getter - // (bool) - global setter - // (element) - element getter - // (element, bool) - element setter<F37> - enabled: function(element, bool) { - var argCount = arguments.length; - - if (argCount === 0) { - // () - Global getter - bool = !!animationsEnabled; - } else { - var hasElement = isElement(element); - - if (!hasElement) { - // (bool) - Global setter - bool = animationsEnabled = !!element; - } else { - var node = getDomNode(element); - var recordExists = disabledElementsLookup.get(node); - - if (argCount === 1) { - // (element) - Element getter - bool = !recordExists; - } else { - // (element, bool) - Element setter - disabledElementsLookup.put(node, !bool); - } - } - } - - return bool; - } - }; - - function queueAnimation(element, event, initialOptions) { - // we always make a copy of the options since - // there should never be any side effects on - // the input data when running `$animateCss`. - var options = copy(initialOptions); - - var node, parent; - element = stripCommentsFromElement(element); - if (element) { - node = getDomNode(element); - parent = element.parent(); - } - - options = prepareAnimationOptions(options); - - // we create a fake runner with a working promise. - // These methods will become available after the digest has passed - var runner = new $$AnimateRunner(); - - // this is used to trigger callbacks in postDigest mode - var runInNextPostDigestOrNow = postDigestTaskFactory(); - - if (isArray(options.addClass)) { - options.addClass = options.addClass.join(' '); - } - - if (options.addClass && !isString(options.addClass)) { - options.addClass = null; - } - - if (isArray(options.removeClass)) { - options.removeClass = options.removeClass.join(' '); - } - - if (options.removeClass && !isString(options.removeClass)) { - options.removeClass = n
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