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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" 
"http://www.w3.org/TR/html4/loose.dtd";>
+<html lang="en">
+<head>
+<title>Source code</title>
+<link rel="stylesheet" type="text/css" 
href="../../../../../../../stylesheet.css" title="Style">
+</head>
+<body>
+<div class="sourceContainer">
+<pre><span class="sourceLineNo">001</span>/*<a name="line.1"></a>
+<span class="sourceLineNo">002</span> * Licensed to the Apache Software 
Foundation (ASF) under one or more<a name="line.2"></a>
+<span class="sourceLineNo">003</span> * contributor license agreements.  See 
the NOTICE file distributed with<a name="line.3"></a>
+<span class="sourceLineNo">004</span> * this work for additional information 
regarding copyright ownership.<a name="line.4"></a>
+<span class="sourceLineNo">005</span> * The ASF licenses this file to You 
under the Apache License, Version 2.0<a name="line.5"></a>
+<span class="sourceLineNo">006</span> * (the "License"); you may not use this 
file except in compliance with<a name="line.6"></a>
+<span class="sourceLineNo">007</span> * the License.  You may obtain a copy of 
the License at<a name="line.7"></a>
+<span class="sourceLineNo">008</span> *<a name="line.8"></a>
+<span class="sourceLineNo">009</span> *      
http://www.apache.org/licenses/LICENSE-2.0<a name="line.9"></a>
+<span class="sourceLineNo">010</span> *<a name="line.10"></a>
+<span class="sourceLineNo">011</span> * Unless required by applicable law or 
agreed to in writing, software<a name="line.11"></a>
+<span class="sourceLineNo">012</span> * distributed under the License is 
distributed on an "AS IS" BASIS,<a name="line.12"></a>
+<span class="sourceLineNo">013</span> * WITHOUT WARRANTIES OR CONDITIONS OF 
ANY KIND, either express or implied.<a name="line.13"></a>
+<span class="sourceLineNo">014</span> * See the License for the specific 
language governing permissions and<a name="line.14"></a>
+<span class="sourceLineNo">015</span> * limitations under the License.<a 
name="line.15"></a>
+<span class="sourceLineNo">016</span> */<a name="line.16"></a>
+<span class="sourceLineNo">017</span>package 
org.apache.commons.math3.analysis.interpolation;<a name="line.17"></a>
+<span class="sourceLineNo">018</span><a name="line.18"></a>
+<span class="sourceLineNo">019</span>import 
org.apache.commons.math3.analysis.TrivariateFunction;<a name="line.19"></a>
+<span class="sourceLineNo">020</span>import 
org.apache.commons.math3.exception.DimensionMismatchException;<a 
name="line.20"></a>
+<span class="sourceLineNo">021</span>import 
org.apache.commons.math3.exception.NoDataException;<a name="line.21"></a>
+<span class="sourceLineNo">022</span>import 
org.apache.commons.math3.exception.OutOfRangeException;<a name="line.22"></a>
+<span class="sourceLineNo">023</span>import 
org.apache.commons.math3.exception.NonMonotonicSequenceException;<a 
name="line.23"></a>
+<span class="sourceLineNo">024</span>import 
org.apache.commons.math3.util.MathArrays;<a name="line.24"></a>
+<span class="sourceLineNo">025</span><a name="line.25"></a>
+<span class="sourceLineNo">026</span>/**<a name="line.26"></a>
+<span class="sourceLineNo">027</span> * Function that implements the<a 
name="line.27"></a>
+<span class="sourceLineNo">028</span> * &lt;a 
href="http://en.wikipedia.org/wiki/Tricubic_interpolation"&gt;<a 
name="line.28"></a>
+<span class="sourceLineNo">029</span> * tricubic spline 
interpolation&lt;/a&gt;, as proposed in<a name="line.29"></a>
+<span class="sourceLineNo">030</span> * &lt;quote&gt;<a name="line.30"></a>
+<span class="sourceLineNo">031</span> *  Tricubic interpolation in three 
dimensions&lt;br/&gt;<a name="line.31"></a>
+<span class="sourceLineNo">032</span> *  F. Lekien and J. Marsden&lt;br/&gt;<a 
name="line.32"></a>
+<span class="sourceLineNo">033</span> *  &lt;em&gt;Int. J. Numer. Meth. 
Eng&lt;/em&gt; 2005; &lt;b&gt;63&lt;/b&gt;:455-471<a name="line.33"></a>
+<span class="sourceLineNo">034</span> * &lt;/quote&gt;<a name="line.34"></a>
+<span class="sourceLineNo">035</span> *<a name="line.35"></a>
+<span class="sourceLineNo">036</span> * @since 2.2<a name="line.36"></a>
+<span class="sourceLineNo">037</span> * @deprecated in 3.4.<a 
name="line.37"></a>
+<span class="sourceLineNo">038</span> */<a name="line.38"></a>
+<span class="sourceLineNo">039</span>@Deprecated<a name="line.39"></a>
+<span class="sourceLineNo">040</span>public class 
TricubicInterpolatingFunction<a name="line.40"></a>
+<span class="sourceLineNo">041</span>    implements TrivariateFunction {<a 
name="line.41"></a>
+<span class="sourceLineNo">042</span>    /**<a name="line.42"></a>
+<span class="sourceLineNo">043</span>     * Matrix to compute the spline 
coefficients from the function values<a name="line.43"></a>
+<span class="sourceLineNo">044</span>     * and function derivatives values<a 
name="line.44"></a>
+<span class="sourceLineNo">045</span>     */<a name="line.45"></a>
+<span class="sourceLineNo">046</span>    private static final double[][] AINV 
= {<a name="line.46"></a>
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 },<a name="line.47"></a>
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 },<a name="line.48"></a>
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 },<a name="line.49"></a>
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 },<a name="line.50"></a>
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 },<a name="line.51"></a>
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 },<a name="line.52"></a>
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 },<a name="line.54"></a>
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 },<a name="line.55"></a>
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 },<a name="line.56"></a>
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 },<a name="line.57"></a>
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 },<a name="line.58"></a>
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 },<a name="line.59"></a>
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double[] z,<a name="line.140"></a>
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double[][][] dFdX,<a name="line.142"></a>
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double[][][] dFdY,<a name="line.143"></a>
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double[][][] dFdZ,<a name="line.144"></a>
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double[][][] d2FdXdY,<a name="line.145"></a>
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double[][][] d2FdXdZ,<a name="line.146"></a>
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double[][][] d2FdYdZ,<a name="line.147"></a>
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double[][][] d3FdXdYdZ)<a name="line.148"></a>
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&lt;li&gt;f&lt;sub&gt;xy&lt;/sub&gt;(0,0,0)&lt;/li&gt;<a name="line.404"></a>
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&lt;li&gt;f&lt;sub&gt;xy&lt;/sub&gt;(1,1,1)&lt;/li&gt;<a name="line.406"></a>
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&lt;li&gt;f&lt;sub&gt;xz&lt;/sub&gt;(0,0,0)&lt;/li&gt;<a name="line.408"></a>
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order as above)&lt;/em&gt;&lt;/li&gt;<a name="line.409"></a>
+<span class="sourceLineNo">410</span>     *  
&lt;li&gt;f&lt;sub&gt;xz&lt;/sub&gt;(1,1,1)&lt;/li&gt;<a name="line.410"></a>
+<span class="sourceLineNo">411</span>     *<a name="line.411"></a>
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&lt;li&gt;f&lt;sub&gt;yz&lt;/sub&gt;(0,0,0)&lt;/li&gt;<a name="line.412"></a>
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&lt;li&gt;f&lt;sub&gt;yz&lt;/sub&gt;(1,1,1)&lt;/li&gt;<a name="line.414"></a>
+<span class="sourceLineNo">415</span>     *<a name="line.415"></a>
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&lt;li&gt;f&lt;sub&gt;xyz&lt;/sub&gt;(0,0,0)&lt;/li&gt;<a name="line.416"></a>
+<span class="sourceLineNo">417</span>     *  &lt;li&gt;... &lt;em&gt;(same 
order as above)&lt;/em&gt;&lt;/li&gt;<a name="line.417"></a>
+<span class="sourceLineNo">418</span>     *  
&lt;li&gt;f&lt;sub&gt;xyz&lt;/sub&gt;(1,1,1)&lt;/li&gt;<a name="line.418"></a>
+<span class="sourceLineNo">419</span>     * &lt;/ul&gt;<a name="line.419"></a>
+<span class="sourceLineNo">420</span>     * where the subscripts indicate the 
partial derivative with respect to<a name="line.420"></a>
+<span class="sourceLineNo">421</span>     * the corresponding variable(s).<a 
name="line.421"></a>
+<span class="sourceLineNo">422</span>     *<a name="line.422"></a>
+<span class="sourceLineNo">423</span>     * @param beta List of function 
values and function partial derivatives values.<a name="line.423"></a>
+<span class="sourceLineNo">424</span>     * @return the spline coefficients.<a 
name="line.424"></a>
+<span class="sourceLineNo">425</span>     */<a name="line.425"></a>
+<span class="sourceLineNo">426</span>    private double[] 
computeCoefficients(double[] beta) {<a name="line.426"></a>
+<span class="sourceLineNo">427</span>        final int sz = 64;<a 
name="line.427"></a>
+<span class="sourceLineNo">428</span>        final double[] a = new 
double[sz];<a name="line.428"></a>
+<span class="sourceLineNo">429</span><a name="line.429"></a>
+<span class="sourceLineNo">430</span>        for (int i = 0; i &lt; sz; i++) 
{<a name="line.430"></a>
+<span class="sourceLineNo">431</span>            double result = 0;<a 
name="line.431"></a>
+<span class="sourceLineNo">432</span>            final double[] row = 
AINV[i];<a name="line.432"></a>
+<span class="sourceLineNo">433</span>            for (int j = 0; j &lt; sz; 
j++) {<a name="line.433"></a>
+<span class="sourceLineNo">434</span>                result += row[j] * 
beta[j];<a name="line.434"></a>
+<span class="sourceLineNo">435</span>            }<a name="line.435"></a>
+<span class="sourceLineNo">436</span>            a[i] = result;<a 
name="line.436"></a>
+<span class="sourceLineNo">437</span>        }<a name="line.437"></a>
+<span class="sourceLineNo">438</span><a name="line.438"></a>
+<span class="sourceLineNo">439</span>        return a;<a name="line.439"></a>
+<span class="sourceLineNo">440</span>    }<a name="line.440"></a>
+<span class="sourceLineNo">441</span>}<a name="line.441"></a>
+<span class="sourceLineNo">442</span><a name="line.442"></a>
+<span class="sourceLineNo">443</span>/**<a name="line.443"></a>
+<span class="sourceLineNo">444</span> * 3D-spline function.<a 
name="line.444"></a>
+<span class="sourceLineNo">445</span> *<a name="line.445"></a>
+<span class="sourceLineNo">446</span> */<a name="line.446"></a>
+<span class="sourceLineNo">447</span>class TricubicFunction<a 
name="line.447"></a>
+<span class="sourceLineNo">448</span>    implements TrivariateFunction {<a 
name="line.448"></a>
+<span class="sourceLineNo">449</span>    /** Number of points. */<a 
name="line.449"></a>
+<span class="sourceLineNo">450</span>    private static final short N = 4;<a 
name="line.450"></a>
+<span class="sourceLineNo">451</span>    /** Coefficients */<a 
name="line.451"></a>
+<span class="sourceLineNo">452</span>    private final double[][][] a = new 
double[N][N][N];<a name="line.452"></a>
+<span class="sourceLineNo">453</span><a name="line.453"></a>
+<span class="sourceLineNo">454</span>    /**<a name="line.454"></a>
+<span class="sourceLineNo">455</span>     * @param aV List of spline 
coefficients.<a name="line.455"></a>
+<span class="sourceLineNo">456</span>     */<a name="line.456"></a>
+<span class="sourceLineNo">457</span>    public TricubicFunction(double[] aV) 
{<a name="line.457"></a>
+<span class="sourceLineNo">458</span>        for (int i = 0; i &lt; N; i++) 
{<a name="line.458"></a>
+<span class="sourceLineNo">459</span>            for (int j = 0; j &lt; N; 
j++) {<a name="line.459"></a>
+<span class="sourceLineNo">460</span>                for (int k = 0; k &lt; N; 
k++) {<a name="line.460"></a>
+<span class="sourceLineNo">461</span>                    a[i][j][k] = aV[i + N 
* (j + N * k)];<a name="line.461"></a>
+<span class="sourceLineNo">462</span>                }<a name="line.462"></a>
+<span class="sourceLineNo">463</span>            }<a name="line.463"></a>
+<span class="sourceLineNo">464</span>        }<a name="line.464"></a>
+<span class="sourceLineNo">465</span>    }<a name="line.465"></a>
+<span class="sourceLineNo">466</span><a name="line.466"></a>
+<span class="sourceLineNo">467</span>    /**<a name="line.467"></a>
+<span class="sourceLineNo">468</span>     * @param x x-coordinate of the 
interpolation point.<a name="line.468"></a>
+<span class="sourceLineNo">469</span>     * @param y y-coordinate of the 
interpolation point.<a name="line.469"></a>
+<span class="sourceLineNo">470</span>     * @param z z-coordinate of the 
interpolation point.<a name="line.470"></a>
+<span class="sourceLineNo">471</span>     * @return the interpolated value.<a 
name="line.471"></a>
+<span class="sourceLineNo">472</span>     * @throws OutOfRangeException if 
{@code x}, {@code y} or<a name="line.472"></a>
+<span class="sourceLineNo">473</span>     * {@code z} are not in the interval 
{@code [0, 1]}.<a name="line.473"></a>
+<span class="sourceLineNo">474</span>     */<a name="line.474"></a>
+<span class="sourceLineNo">475</span>    public double value(double x, double 
y, double z)<a name="line.475"></a>
+<span class="sourceLineNo">476</span>        throws OutOfRangeException {<a 
name="line.476"></a>
+<span class="sourceLineNo">477</span>        if (x &lt; 0 || x &gt; 1) {<a 
name="line.477"></a>
+<span class="sourceLineNo">478</span>            throw new 
OutOfRangeException(x, 0, 1);<a name="line.478"></a>
+<span class="sourceLineNo">479</span>        }<a name="line.479"></a>
+<span class="sourceLineNo">480</span>        if (y &lt; 0 || y &gt; 1) {<a 
name="line.480"></a>
+<span class="sourceLineNo">481</span>            throw new 
OutOfRangeException(y, 0, 1);<a name="line.481"></a>
+<span class="sourceLineNo">482</span>        }<a name="line.482"></a>
+<span class="sourceLineNo">483</span>        if (z &lt; 0 || z &gt; 1) {<a 
name="line.483"></a>
+<span class="sourceLineNo">484</span>            throw new 
OutOfRangeException(z, 0, 1);<a name="line.484"></a>
+<span class="sourceLineNo">485</span>        }<a name="line.485"></a>
+<span class="sourceLineNo">486</span><a name="line.486"></a>
+<span class="sourceLineNo">487</span>        final double x2 = x * x;<a 
name="line.487"></a>
+<span class="sourceLineNo">488</span>        final double x3 = x2 * x;<a 
name="line.488"></a>
+<span class="sourceLineNo">489</span>        final double[] pX = { 1, x, x2, 
x3 };<a name="line.489"></a>
+<span class="sourceLineNo">490</span><a name="line.490"></a>
+<span class="sourceLineNo">491</span>        final double y2 = y * y;<a 
name="line.491"></a>
+<span class="sourceLineNo">492</span>        final double y3 = y2 * y;<a 
name="line.492"></a>
+<span class="sourceLineNo">493</span>        final double[] pY = { 1, y, y2, 
y3 };<a name="line.493"></a>
+<span class="sourceLineNo">494</span><a name="line.494"></a>
+<span class="sourceLineNo">495</span>        final double z2 = z * z;<a 
name="line.495"></a>
+<span class="sourceLineNo">496</span>        final double z3 = z2 * z;<a 
name="line.496"></a>
+<span class="sourceLineNo">497</span>        final double[] pZ = { 1, z, z2, 
z3 };<a name="line.497"></a>
+<span class="sourceLineNo">498</span><a name="line.498"></a>
+<span class="sourceLineNo">499</span>        double result = 0;<a 
name="line.499"></a>
+<span class="sourceLineNo">500</span>        for (int i = 0; i &lt; N; i++) 
{<a name="line.500"></a>
+<span class="sourceLineNo">501</span>            for (int j = 0; j &lt; N; 
j++) {<a name="line.501"></a>
+<span class="sourceLineNo">502</span>                for (int k = 0; k &lt; N; 
k++) {<a name="line.502"></a>
+<span class="sourceLineNo">503</span>                    result += a[i][j][k] 
* pX[i] * pY[j] * pZ[k];<a name="line.503"></a>
+<span class="sourceLineNo">504</span>                }<a name="line.504"></a>
+<span class="sourceLineNo">505</span>            }<a name="line.505"></a>
+<span class="sourceLineNo">506</span>        }<a name="line.506"></a>
+<span class="sourceLineNo">507</span><a name="line.507"></a>
+<span class="sourceLineNo">508</span>        return result;<a 
name="line.508"></a>
+<span class="sourceLineNo">509</span>    }<a name="line.509"></a>
+<span class="sourceLineNo">510</span>}<a name="line.510"></a>
+
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+</pre>
+</div>
+</body>
+</html>

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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" 
"http://www.w3.org/TR/html4/loose.dtd";>
+<html lang="en">
+<head>
+<title>Source code</title>
+<link rel="stylesheet" type="text/css" 
href="../../../../../../../stylesheet.css" title="Style">
+</head>
+<body>
+<div class="sourceContainer">
+<pre><span class="sourceLineNo">001</span>/*<a name="line.1"></a>
+<span class="sourceLineNo">002</span> * Licensed to the Apache Software 
Foundation (ASF) under one or more<a name="line.2"></a>
+<span class="sourceLineNo">003</span> * contributor license agreements.  See 
the NOTICE file distributed with<a name="line.3"></a>
+<span class="sourceLineNo">004</span> * this work for additional information 
regarding copyright ownership.<a name="line.4"></a>
+<span class="sourceLineNo">005</span> * The ASF licenses this file to You 
under the Apache License, Version 2.0<a name="line.5"></a>
+<span class="sourceLineNo">006</span> * (the "License"); you may not use this 
file except in compliance with<a name="line.6"></a>
+<span class="sourceLineNo">007</span> * the License.  You may obtain a copy of 
the License at<a name="line.7"></a>
+<span class="sourceLineNo">008</span> *<a name="line.8"></a>
+<span class="sourceLineNo">009</span> *      
http://www.apache.org/licenses/LICENSE-2.0<a name="line.9"></a>
+<span class="sourceLineNo">010</span> *<a name="line.10"></a>
+<span class="sourceLineNo">011</span> * Unless required by applicable law or 
agreed to in writing, software<a name="line.11"></a>
+<span class="sourceLineNo">012</span> * distributed under the License is 
distributed on an "AS IS" BASIS,<a name="line.12"></a>
+<span class="sourceLineNo">013</span> * WITHOUT WARRANTIES OR CONDITIONS OF 
ANY KIND, either express or implied.<a name="line.13"></a>
+<span class="sourceLineNo">014</span> * See the License for the specific 
language governing permissions and<a name="line.14"></a>
+<span class="sourceLineNo">015</span> * limitations under the License.<a 
name="line.15"></a>
+<span class="sourceLineNo">016</span> */<a name="line.16"></a>
+<span class="sourceLineNo">017</span>package 
org.apache.commons.math3.analysis.interpolation;<a name="line.17"></a>
+<span class="sourceLineNo">018</span><a name="line.18"></a>
+<span class="sourceLineNo">019</span>import 
org.apache.commons.math3.exception.DimensionMismatchException;<a 
name="line.19"></a>
+<span class="sourceLineNo">020</span>import 
org.apache.commons.math3.exception.NoDataException;<a name="line.20"></a>
+<span class="sourceLineNo">021</span>import 
org.apache.commons.math3.exception.NonMonotonicSequenceException;<a 
name="line.21"></a>
+<span class="sourceLineNo">022</span>import 
org.apache.commons.math3.exception.NumberIsTooSmallException;<a 
name="line.22"></a>
+<span class="sourceLineNo">023</span>import 
org.apache.commons.math3.util.MathArrays;<a name="line.23"></a>
+<span class="sourceLineNo">024</span><a name="line.24"></a>
+<span class="sourceLineNo">025</span>/**<a name="line.25"></a>
+<span class="sourceLineNo">026</span> * Generates a tricubic interpolating 
function.<a name="line.26"></a>
+<span class="sourceLineNo">027</span> *<a name="line.27"></a>
+<span class="sourceLineNo">028</span> * @since 3.4<a name="line.28"></a>
+<span class="sourceLineNo">029</span> */<a name="line.29"></a>
+<span class="sourceLineNo">030</span>public class TricubicInterpolator<a 
name="line.30"></a>
+<span class="sourceLineNo">031</span>    implements TrivariateGridInterpolator 
{<a name="line.31"></a>
+<span class="sourceLineNo">032</span>    /**<a name="line.32"></a>
+<span class="sourceLineNo">033</span>     * {@inheritDoc}<a name="line.33"></a>
+<span class="sourceLineNo">034</span>     */<a name="line.34"></a>
+<span class="sourceLineNo">035</span>    public TricubicInterpolatingFunction 
interpolate(final double[] xval,<a name="line.35"></a>
+<span class="sourceLineNo">036</span>                                          
           final double[] yval,<a name="line.36"></a>
+<span class="sourceLineNo">037</span>                                          
           final double[] zval,<a name="line.37"></a>
+<span class="sourceLineNo">038</span>                                          
           final double[][][] fval)<a name="line.38"></a>
+<span class="sourceLineNo">039</span>        throws NoDataException, 
NumberIsTooSmallException,<a name="line.39"></a>
+<span class="sourceLineNo">040</span>               
DimensionMismatchException, NonMonotonicSequenceException {<a 
name="line.40"></a>
+<span class="sourceLineNo">041</span>        if (xval.length == 0 || 
yval.length == 0 || zval.length == 0 || fval.length == 0) {<a 
name="line.41"></a>
+<span class="sourceLineNo">042</span>            throw new 
NoDataException();<a name="line.42"></a>
+<span class="sourceLineNo">043</span>        }<a name="line.43"></a>
+<span class="sourceLineNo">044</span>        if (xval.length != fval.length) 
{<a name="line.44"></a>
+<span class="sourceLineNo">045</span>            throw new 
DimensionMismatchException(xval.length, fval.length);<a name="line.45"></a>
+<span class="sourceLineNo">046</span>        }<a name="line.46"></a>
+<span class="sourceLineNo">047</span><a name="line.47"></a>
+<span class="sourceLineNo">048</span>        MathArrays.checkOrder(xval);<a 
name="line.48"></a>
+<span class="sourceLineNo">049</span>        MathArrays.checkOrder(yval);<a 
name="line.49"></a>
+<span class="sourceLineNo">050</span>        MathArrays.checkOrder(zval);<a 
name="line.50"></a>
+<span class="sourceLineNo">051</span><a name="line.51"></a>
+<span class="sourceLineNo">052</span>        final int xLen = xval.length;<a 
name="line.52"></a>
+<span class="sourceLineNo">053</span>        final int yLen = yval.length;<a 
name="line.53"></a>
+<span class="sourceLineNo">054</span>        final int zLen = zval.length;<a 
name="line.54"></a>
+<span class="sourceLineNo">055</span><a name="line.55"></a>
+<span class="sourceLineNo">056</span>        // Approximation to the partial 
derivatives using finite differences.<a name="line.56"></a>
+<span class="sourceLineNo">057</span>        final double[][][] dFdX = new 
double[xLen][yLen][zLen];<a name="line.57"></a>
+<span class="sourceLineNo">058</span>        final double[][][] dFdY = new 
double[xLen][yLen][zLen];<a name="line.58"></a>
+<span class="sourceLineNo">059</span>        final double[][][] dFdZ = new 
double[xLen][yLen][zLen];<a name="line.59"></a>
+<span class="sourceLineNo">060</span>        final double[][][] d2FdXdY = new 
double[xLen][yLen][zLen];<a name="line.60"></a>
+<span class="sourceLineNo">061</span>        final double[][][] d2FdXdZ = new 
double[xLen][yLen][zLen];<a name="line.61"></a>
+<span class="sourceLineNo">062</span>        final double[][][] d2FdYdZ = new 
double[xLen][yLen][zLen];<a name="line.62"></a>
+<span class="sourceLineNo">063</span>        final double[][][] d3FdXdYdZ = 
new double[xLen][yLen][zLen];<a name="line.63"></a>
+<span class="sourceLineNo">064</span><a name="line.64"></a>
+<span class="sourceLineNo">065</span>        for (int i = 1; i &lt; xLen - 1; 
i++) {<a name="line.65"></a>
+<span class="sourceLineNo">066</span>            if (yval.length != 
fval[i].length) {<a name="line.66"></a>
+<span class="sourceLineNo">067</span>                throw new 
DimensionMismatchException(yval.length, fval[i].length);<a name="line.67"></a>
+<span class="sourceLineNo">068</span>            }<a name="line.68"></a>
+<span class="sourceLineNo">069</span><a name="line.69"></a>
+<span class="sourceLineNo">070</span>            final int nI = i + 1;<a 
name="line.70"></a>
+<span class="sourceLineNo">071</span>            final int pI = i - 1;<a 
name="line.71"></a>
+<span class="sourceLineNo">072</span><a name="line.72"></a>
+<span class="sourceLineNo">073</span>            final double nX = xval[nI];<a 
name="line.73"></a>
+<span class="sourceLineNo">074</span>            final double pX = xval[pI];<a 
name="line.74"></a>
+<span class="sourceLineNo">075</span><a name="line.75"></a>
+<span class="sourceLineNo">076</span>            final double deltaX = nX - 
pX;<a name="line.76"></a>
+<span class="sourceLineNo">077</span><a name="line.77"></a>
+<span class="sourceLineNo">078</span>            for (int j = 1; j &lt; yLen - 
1; j++) {<a name="line.78"></a>
+<span class="sourceLineNo">079</span>                if (zval.length != 
fval[i][j].length) {<a name="line.79"></a>
+<span class="sourceLineNo">080</span>                    throw new 
DimensionMismatchException(zval.length, fval[i][j].length);<a 
name="line.80"></a>
+<span class="sourceLineNo">081</span>                }<a name="line.81"></a>
+<span class="sourceLineNo">082</span><a name="line.82"></a>
+<span class="sourceLineNo">083</span>                final int nJ = j + 1;<a 
name="line.83"></a>
+<span class="sourceLineNo">084</span>                final int pJ = j - 1;<a 
name="line.84"></a>
+<span class="sourceLineNo">085</span><a name="line.85"></a>
+<span class="sourceLineNo">086</span>                final double nY = 
yval[nJ];<a name="line.86"></a>
+<span class="sourceLineNo">087</span>                final double pY = 
yval[pJ];<a name="line.87"></a>
+<span class="sourceLineNo">088</span><a name="line.88"></a>
+<span class="sourceLineNo">089</span>                final double deltaY = nY 
- pY;<a name="line.89"></a>
+<span class="sourceLineNo">090</span>                final double deltaXY = 
deltaX * deltaY;<a name="line.90"></a>
+<span class="sourceLineNo">091</span><a name="line.91"></a>
+<span class="sourceLineNo">092</span>                for (int k = 1; k &lt; 
zLen - 1; k++) {<a name="line.92"></a>
+<span class="sourceLineNo">093</span>                    final int nK = k + 
1;<a name="line.93"></a>
+<span class="sourceLineNo">094</span>                    final int pK = k - 
1;<a name="line.94"></a>
+<span class="sourceLineNo">095</span><a name="line.95"></a>
+<span class="sourceLineNo">096</span>                    final double nZ = 
zval[nK];<a name="line.96"></a>
+<span class="sourceLineNo">097</span>                    final double pZ = 
zval[pK];<a name="line.97"></a>
+<span class="sourceLineNo">098</span><a name="line.98"></a>
+<span class="sourceLineNo">099</span>                    final double deltaZ = 
nZ - pZ;<a name="line.99"></a>
+<span class="sourceLineNo">100</span><a name="line.100"></a>
+<span class="sourceLineNo">101</span>                    dFdX[i][j][k] = 
(fval[nI][j][k] - fval[pI][j][k]) / deltaX;<a name="line.101"></a>
+<span class="sourceLineNo">102</span>                    dFdY[i][j][k] = 
(fval[i][nJ][k] - fval[i][pJ][k]) / deltaY;<a name="line.102"></a>
+<span class="sourceLineNo">103</span>                    dFdZ[i][j][k] = 
(fval[i][j][nK] - fval[i][j][pK]) / deltaZ;<a name="line.103"></a>
+<span class="sourceLineNo">104</span><a name="line.104"></a>
+<span class="sourceLineNo">105</span>                    final double deltaXZ 
= deltaX * deltaZ;<a name="line.105"></a>
+<span class="sourceLineNo">106</span>                    final double deltaYZ 
= deltaY * deltaZ;<a name="line.106"></a>
+<span class="sourceLineNo">107</span><a name="line.107"></a>
+<span class="sourceLineNo">108</span>                    d2FdXdY[i][j][k] = 
(fval[nI][nJ][k] - fval[nI][pJ][k] - fval[pI][nJ][k] + fval[pI][pJ][k]) / 
deltaXY;<a name="line.108"></a>
+<span class="sourceLineNo">109</span>                    d2FdXdZ[i][j][k] = 
(fval[nI][j][nK] - fval[nI][j][pK] - fval[pI][j][nK] + fval[pI][j][pK]) / 
deltaXZ;<a name="line.109"></a>
+<span class="sourceLineNo">110</span>                    d2FdYdZ[i][j][k] = 
(fval[i][nJ][nK] - fval[i][nJ][pK] - fval[i][pJ][nK] + fval[i][pJ][pK]) / 
deltaYZ;<a name="line.110"></a>
+<span class="sourceLineNo">111</span><a name="line.111"></a>
+<span class="sourceLineNo">112</span>                    final double deltaXYZ 
= deltaXY * deltaZ;<a name="line.112"></a>
+<span class="sourceLineNo">113</span><a name="line.113"></a>
+<span class="sourceLineNo">114</span>                    d3FdXdYdZ[i][j][k] = 
(fval[nI][nJ][nK] - fval[nI][pJ][nK] -<a name="line.114"></a>
+<span class="sourceLineNo">115</span>                                          
fval[pI][nJ][nK] + fval[pI][pJ][nK] -<a name="line.115"></a>
+<span class="sourceLineNo">116</span>                                          
fval[nI][nJ][pK] + fval[nI][pJ][pK] +<a name="line.116"></a>
+<span class="sourceLineNo">117</span>                                          
fval[pI][nJ][pK] - fval[pI][pJ][pK]) / deltaXYZ;<a name="line.117"></a>
+<span class="sourceLineNo">118</span>                }<a name="line.118"></a>
+<span class="sourceLineNo">119</span>            }<a name="line.119"></a>
+<span class="sourceLineNo">120</span>        }<a name="line.120"></a>
+<span class="sourceLineNo">121</span><a name="line.121"></a>
+<span class="sourceLineNo">122</span>        // Create the interpolating 
function.<a name="line.122"></a>
+<span class="sourceLineNo">123</span>        return new 
TricubicInterpolatingFunction(xval, yval, zval, fval,<a name="line.123"></a>
+<span class="sourceLineNo">124</span>                                          
       dFdX, dFdY, dFdZ,<a name="line.124"></a>
+<span class="sourceLineNo">125</span>                                          
       d2FdXdY, d2FdXdZ, d2FdYdZ,<a name="line.125"></a>
+<span class="sourceLineNo">126</span>                                          
       d3FdXdYdZ) {<a name="line.126"></a>
+<span class="sourceLineNo">127</span>            @Override<a 
name="line.127"></a>
+<span class="sourceLineNo">128</span>            public boolean 
isValidPoint(double x, double y, double z) {<a name="line.128"></a>
+<span class="sourceLineNo">129</span>                if (x &lt; xval[1] ||<a 
name="line.129"></a>
+<span class="sourceLineNo">130</span>                    x &gt; 
xval[xval.length - 2] ||<a name="line.130"></a>
+<span class="sourceLineNo">131</span>                    y &lt; yval[1] ||<a 
name="line.131"></a>
+<span class="sourceLineNo">132</span>                    y &gt; 
yval[yval.length - 2] ||<a name="line.132"></a>
+<span class="sourceLineNo">133</span>                    z &lt; zval[1] ||<a 
name="line.133"></a>
+<span class="sourceLineNo">134</span>                    z &gt; 
zval[zval.length - 2]) {<a name="line.134"></a>
+<span class="sourceLineNo">135</span>                    return false;<a 
name="line.135"></a>
+<span class="sourceLineNo">136</span>                } else {<a 
name="line.136"></a>
+<span class="sourceLineNo">137</span>                    return true;<a 
name="line.137"></a>
+<span class="sourceLineNo">138</span>                }<a name="line.138"></a>
+<span class="sourceLineNo">139</span>            }<a name="line.139"></a>
+<span class="sourceLineNo">140</span>        };<a name="line.140"></a>
+<span class="sourceLineNo">141</span>    }<a name="line.141"></a>
+<span class="sourceLineNo">142</span>}<a name="line.142"></a>
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+</div>
+</body>
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@@ -0,0 +1,198 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" 
"http://www.w3.org/TR/html4/loose.dtd";>
+<html lang="en">
+<head>
+<title>Source code</title>
+<link rel="stylesheet" type="text/css" href="../../../../../../stylesheet.css" 
title="Style">
+</head>
+<body>
+<div class="sourceContainer">
+<pre><span class="sourceLineNo">001</span>/*<a name="line.1"></a>
+<span class="sourceLineNo">002</span> * Licensed to the Apache Software 
Foundation (ASF) under one or more<a name="line.2"></a>
+<span class="sourceLineNo">003</span> * contributor license agreements.  See 
the NOTICE file distributed with<a name="line.3"></a>
+<span class="sourceLineNo">004</span> * this work for additional information 
regarding copyright ownership.<a name="line.4"></a>
+<span class="sourceLineNo">005</span> * The ASF licenses this file to You 
under the Apache License, Version 2.0<a name="line.5"></a>
+<span class="sourceLineNo">006</span> * (the "License"); you may not use this 
file except in compliance with<a name="line.6"></a>
+<span class="sourceLineNo">007</span> * the License.  You may obtain a copy of 
the License at<a name="line.7"></a>
+<span class="sourceLineNo">008</span> *<a name="line.8"></a>
+<span class="sourceLineNo">009</span> *      
http://www.apache.org/licenses/LICENSE-2.0<a name="line.9"></a>
+<span class="sourceLineNo">010</span> *<a name="line.10"></a>
+<span class="sourceLineNo">011</span> * Unless required by applicable law or 
agreed to in writing, software<a name="line.11"></a>
+<span class="sourceLineNo">012</span> * distributed under the License is 
distributed on an "AS IS" BASIS,<a name="line.12"></a>
+<span class="sourceLineNo">013</span> * WITHOUT WARRANTIES OR CONDITIONS OF 
ANY KIND, either express or implied.<a name="line.13"></a>
+<span class="sourceLineNo">014</span> * See the License for the specific 
language governing permissions and<a name="line.14"></a>
+<span class="sourceLineNo">015</span> * limitations under the License.<a 
name="line.15"></a>
+<span class="sourceLineNo">016</span> */<a name="line.16"></a>
+<span class="sourceLineNo">017</span>package 
org.apache.commons.math3.fitting;<a name="line.17"></a>
+<span class="sourceLineNo">018</span><a name="line.18"></a>
+<span class="sourceLineNo">019</span>import java.util.Collection;<a 
name="line.19"></a>
+<span class="sourceLineNo">020</span><a name="line.20"></a>
+<span class="sourceLineNo">021</span>import 
org.apache.commons.math3.analysis.ParametricUnivariateFunction;<a 
name="line.21"></a>
+<span class="sourceLineNo">022</span>import 
org.apache.commons.math3.fitting.leastsquares.LeastSquaresBuilder;<a 
name="line.22"></a>
+<span class="sourceLineNo">023</span>import 
org.apache.commons.math3.fitting.leastsquares.LeastSquaresProblem;<a 
name="line.23"></a>
+<span class="sourceLineNo">024</span>import 
org.apache.commons.math3.linear.DiagonalMatrix;<a name="line.24"></a>
+<span class="sourceLineNo">025</span><a name="line.25"></a>
+<span class="sourceLineNo">026</span>/**<a name="line.26"></a>
+<span class="sourceLineNo">027</span> * Fits points to a user-defined {@link 
ParametricUnivariateFunction function}.<a name="line.27"></a>
+<span class="sourceLineNo">028</span> *<a name="line.28"></a>
+<span class="sourceLineNo">029</span> * @since 3.4<a name="line.29"></a>
+<span class="sourceLineNo">030</span> */<a name="line.30"></a>
+<span class="sourceLineNo">031</span>public class BasicCurveFitter extends 
AbstractCurveFitter {<a name="line.31"></a>
+<span class="sourceLineNo">032</span>    /** Function to fit. */<a 
name="line.32"></a>
+<span class="sourceLineNo">033</span>    private final 
ParametricUnivariateFunction function;<a name="line.33"></a>
+<span class="sourceLineNo">034</span>    /** Initial guess for the parameters. 
*/<a name="line.34"></a>
+<span class="sourceLineNo">035</span>    private final double[] 
initialGuess;<a name="line.35"></a>
+<span class="sourceLineNo">036</span>    /** Maximum number of iterations of 
the optimization algorithm. */<a name="line.36"></a>
+<span class="sourceLineNo">037</span>    private final int maxIter;<a 
name="line.37"></a>
+<span class="sourceLineNo">038</span><a name="line.38"></a>
+<span class="sourceLineNo">039</span>    /**<a name="line.39"></a>
+<span class="sourceLineNo">040</span>     * Contructor used by the factory 
methods.<a name="line.40"></a>
+<span class="sourceLineNo">041</span>     *<a name="line.41"></a>
+<span class="sourceLineNo">042</span>     * @param function Function to fit.<a 
name="line.42"></a>
+<span class="sourceLineNo">043</span>     * @param initialGuess Initial guess. 
Cannot be {@code null}. Its length must<a name="line.43"></a>
+<span class="sourceLineNo">044</span>     * be consistent with the number of 
parameters of the {@code function} to fit.<a name="line.44"></a>
+<span class="sourceLineNo">045</span>     * @param maxIter Maximum number of 
iterations of the optimization algorithm.<a name="line.45"></a>
+<span class="sourceLineNo">046</span>     */<a name="line.46"></a>
+<span class="sourceLineNo">047</span>    private 
BasicCurveFitter(ParametricUnivariateFunction function,<a name="line.47"></a>
+<span class="sourceLineNo">048</span>                             double[] 
initialGuess,<a name="line.48"></a>
+<span class="sourceLineNo">049</span>                             int maxIter) 
{<a name="line.49"></a>
+<span class="sourceLineNo">050</span>        this.function = function;<a 
name="line.50"></a>
+<span class="sourceLineNo">051</span>        this.initialGuess = 
initialGuess;<a name="line.51"></a>
+<span class="sourceLineNo">052</span>        this.maxIter = maxIter;<a 
name="line.52"></a>
+<span class="sourceLineNo">053</span>    }<a name="line.53"></a>
+<span class="sourceLineNo">054</span><a name="line.54"></a>
+<span class="sourceLineNo">055</span>    /**<a name="line.55"></a>
+<span class="sourceLineNo">056</span>     * Creates a curve fitter.<a 
name="line.56"></a>
+<span class="sourceLineNo">057</span>     * The initial guess for the 
parameters will be {@link ParameterGuesser}<a name="line.57"></a>
+<span class="sourceLineNo">058</span>     * computed automatically, and the 
maximum number of iterations of the<a name="line.58"></a>
+<span class="sourceLineNo">059</span>     * optimization algorithm is set to 
{@link Integer#MAX_VALUE}.<a name="line.59"></a>
+<span class="sourceLineNo">060</span>     *<a name="line.60"></a>
+<span class="sourceLineNo">061</span>     * @param f Function to fit.<a 
name="line.61"></a>
+<span class="sourceLineNo">062</span>     * @param start Initial guess for the 
parameters.  Cannot be {@code null}.<a name="line.62"></a>
+<span class="sourceLineNo">063</span>     * Its length must be consistent with 
the number of parameters of the<a name="line.63"></a>
+<span class="sourceLineNo">064</span>     * function to fit.<a 
name="line.64"></a>
+<span class="sourceLineNo">065</span>     * @return a curve fitter.<a 
name="line.65"></a>
+<span class="sourceLineNo">066</span>     *<a name="line.66"></a>
+<span class="sourceLineNo">067</span>     * @see #withStartPoint(double[])<a 
name="line.67"></a>
+<span class="sourceLineNo">068</span>     * @see #withMaxIterations(int)<a 
name="line.68"></a>
+<span class="sourceLineNo">069</span>     */<a name="line.69"></a>
+<span class="sourceLineNo">070</span>    public static BasicCurveFitter 
create(ParametricUnivariateFunction f,<a name="line.70"></a>
+<span class="sourceLineNo">071</span>                                          
double[] start) {<a name="line.71"></a>
+<span class="sourceLineNo">072</span>        return new BasicCurveFitter(f, 
start, Integer.MAX_VALUE);<a name="line.72"></a>
+<span class="sourceLineNo">073</span>    }<a name="line.73"></a>
+<span class="sourceLineNo">074</span><a name="line.74"></a>
+<span class="sourceLineNo">075</span>    /**<a name="line.75"></a>
+<span class="sourceLineNo">076</span>     * Configure the start point (initial 
guess).<a name="line.76"></a>
+<span class="sourceLineNo">077</span>     * @param newStart new start point 
(initial guess)<a name="line.77"></a>
+<span class="sourceLineNo">078</span>     * @return a new instance.<a 
name="line.78"></a>
+<span class="sourceLineNo">079</span>     */<a name="line.79"></a>
+<span class="sourceLineNo">080</span>    public BasicCurveFitter 
withStartPoint(double[] newStart) {<a name="line.80"></a>
+<span class="sourceLineNo">081</span>        return new 
BasicCurveFitter(function,<a name="line.81"></a>
+<span class="sourceLineNo">082</span>                                    
newStart.clone(),<a name="line.82"></a>
+<span class="sourceLineNo">083</span>                                    
maxIter);<a name="line.83"></a>
+<span class="sourceLineNo">084</span>    }<a name="line.84"></a>
+<span class="sourceLineNo">085</span><a name="line.85"></a>
+<span class="sourceLineNo">086</span>    /**<a name="line.86"></a>
+<span class="sourceLineNo">087</span>     * Configure the maximum number of 
iterations.<a name="line.87"></a>
+<span class="sourceLineNo">088</span>     * @param newMaxIter maximum number 
of iterations<a name="line.88"></a>
+<span class="sourceLineNo">089</span>     * @return a new instance.<a 
name="line.89"></a>
+<span class="sourceLineNo">090</span>     */<a name="line.90"></a>
+<span class="sourceLineNo">091</span>    public BasicCurveFitter 
withMaxIterations(int newMaxIter) {<a name="line.91"></a>
+<span class="sourceLineNo">092</span>        return new 
BasicCurveFitter(function,<a name="line.92"></a>
+<span class="sourceLineNo">093</span>                                    
initialGuess,<a name="line.93"></a>
+<span class="sourceLineNo">094</span>                                    
newMaxIter);<a name="line.94"></a>
+<span class="sourceLineNo">095</span>    }<a name="line.95"></a>
+<span class="sourceLineNo">096</span><a name="line.96"></a>
+<span class="sourceLineNo">097</span>    /** {@inheritDoc} */<a 
name="line.97"></a>
+<span class="sourceLineNo">098</span>    @Override<a name="line.98"></a>
+<span class="sourceLineNo">099</span>    protected LeastSquaresProblem 
getProblem(Collection&lt;WeightedObservedPoint&gt; observations) {<a 
name="line.99"></a>
+<span class="sourceLineNo">100</span>        // Prepare least-squares 
problem.<a name="line.100"></a>
+<span class="sourceLineNo">101</span>        final int len = 
observations.size();<a name="line.101"></a>
+<span class="sourceLineNo">102</span>        final double[] target  = new 
double[len];<a name="line.102"></a>
+<span class="sourceLineNo">103</span>        final double[] weights = new 
double[len];<a name="line.103"></a>
+<span class="sourceLineNo">104</span><a name="line.104"></a>
+<span class="sourceLineNo">105</span>        int count = 0;<a 
name="line.105"></a>
+<span class="sourceLineNo">106</span>        for (WeightedObservedPoint obs : 
observations) {<a name="line.106"></a>
+<span class="sourceLineNo">107</span>            target[count]  = 
obs.getY();<a name="line.107"></a>
+<span class="sourceLineNo">108</span>            weights[count] = 
obs.getWeight();<a name="line.108"></a>
+<span class="sourceLineNo">109</span>            ++count;<a 
name="line.109"></a>
+<span class="sourceLineNo">110</span>        }<a name="line.110"></a>
+<span class="sourceLineNo">111</span><a name="line.111"></a>
+<span class="sourceLineNo">112</span>        final 
AbstractCurveFitter.TheoreticalValuesFunction model<a name="line.112"></a>
+<span class="sourceLineNo">113</span>            = new 
AbstractCurveFitter.TheoreticalValuesFunction(function,<a name="line.113"></a>
+<span class="sourceLineNo">114</span>                                          
                      observations);<a name="line.114"></a>
+<span class="sourceLineNo">115</span><a name="line.115"></a>
+<span class="sourceLineNo">116</span>        // Create an optimizer for 
fitting the curve to the observed points.<a name="line.116"></a>
+<span class="sourceLineNo">117</span>        return new 
LeastSquaresBuilder().<a name="line.117"></a>
+<span class="sourceLineNo">118</span>                
maxEvaluations(Integer.MAX_VALUE).<a name="line.118"></a>
+<span class="sourceLineNo">119</span>                maxIterations(maxIter).<a 
name="line.119"></a>
+<span class="sourceLineNo">120</span>                start(initialGuess).<a 
name="line.120"></a>
+<span class="sourceLineNo">121</span>                target(target).<a 
name="line.121"></a>
+<span class="sourceLineNo">122</span>                weight(new 
DiagonalMatrix(weights)).<a name="line.122"></a>
+<span class="sourceLineNo">123</span>                
model(model.getModelFunction(), model.getModelFunctionJacobian()).<a 
name="line.123"></a>
+<span class="sourceLineNo">124</span>                build();<a 
name="line.124"></a>
+<span class="sourceLineNo">125</span>    }<a name="line.125"></a>
+<span class="sourceLineNo">126</span>}<a name="line.126"></a>
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+</pre>
+</div>
+</body>
+</html>

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