We have about 11 experiments:

* Some of those are for the (uninformed) general public (the first part, 6
experiments), 
* Some of those are the guys who want to make Opus work well on the Internet
(the second part, 5 experiments),
* Some of those are for the codec developers only (the difficult item test,
1 experiment).

As for the last one, it is a tit for tat game: "Show me where my codec is
bad and I show you where your codec is bad."  If the codec developers want
to play it, fine with me. I am happy to watch the contest. But if we do not
get input from both sides, we won't start the listening tests on this
subject as we need both teams on the playground.

Christian 



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