For background, a bunch of projects help writing portable C++ code that can be compiled into CUDA device code as one option, e.g. hemi, kokkos, RAJA ( https://devblogs.nvidia.com/simple-portable-parallel-c-hemi-2/). As a consequence, if available those source files need to be compiled with the CUDA compiler, but with the regular C++ compiler otherwise.
I'm wondering whether there is a clean way to support this in a cmake build. Renaming my source files to `.cu` is bad if I'm on the system without CUDA. I figured out that I can set the LANGUAGE property on a given .cpp/.cxx source file to CUDA to have it compiled with CMAKE_CUDA_COMPILER, but that's quite a hassle to do for every source file. Kokkos instead creates a `nvcc_wrapper` script which one is supposed to use as CMAKE_CXX_COMPILER, but that definitely seems like a kludge to me (and giving me troubles). Things would probably be much better for me if there was a way to change the default language for .cxx / .cpp extensions. Is there a way to do this? --Kai
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