Any progress on it ? One more information, this n900-devel image uses
internally qemu and I am not sure that can cause any issue for the
build system.

That is also interesting why the debian packaging worked just fine in
the scratchbox using also qemu internally.

Best Regards,
Laszlo Papp

On Mon, Mar 7, 2011 at 5:27 AM, Laszlo Papp <djsz...@archlinux.us> wrote:
> By the way, you can find here the gluon-*.rpm packages built by the OBS:
> http://repo.pub.meego.com/home:/sandst1/standard/armv7l/
> http://repo.pub.meego.com/home:/sandst1/standard/i586/
> (unpack it with rpm2cpio <src.rpm> | cpio -idmv)
>
> Those spec files are done by a packager (human), thus not automated by
> a generator. I am not sure it helps with anything after all, but I try
> to provide as much as I can.
>
> Best Regards,
> Laszlo Papp
>
> On Mon, Mar 7, 2011 at 2:33 AM, Laszlo Papp <djsz...@archlinux.us> wrote:
>> On Sun, Mar 6, 2011 at 11:27 PM, Eric Noulard <eric.noul...@gmail.com> wrote:
>>> 2011/3/6 Laszlo Papp <djsz...@archlinux.us>:
>>>> Mmh, my previous mail is blocked because the cpack.log is too big.
>>>>
>>>> http://djszapi.homelinux.net/rpmbuild.out
>>>> http://djszapi.homelinux.net/rpmbuild.err
>>>> http://djszapi.homelinux.net/cpack.log
>>>
>>> I do not quite understand what makes rpmbuild fail.
>>> Could you send me  [a link to] the generated "gluon.spec" file.
>>>
>>> And could you show what are the INSTALL rules you use in the CMakeLists.txt 
>>> for
>>> gluon_qtplayer
>>> and
>>> template.qml
>>>
>>> and
>>> Invaders_Assets_Material.gml
>>
>> http://djszapi.homelinux.net/gluon.spec
>> http://djszapi.homelinux.net/template.qml.install
>> http://djszapi.homelinux.net/qtplayer.install
>> http://djszapi.homelinux.net/invaders_assets_material.gml.install =>
>> "/usr/share/gluon/games/invaders.gluon/Assets/Invaders_Assets_Material.gml"
>> => under the invaders.gluon
>>
>> Best Regards,
>> Laszlo Papp
>>
>
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