On Thu, Jul 29, 2010 at 12:33 PM, Ryan Pavlik <rpav...@iastate.edu> wrote:
> On 7/29/10 10:10 AM, lokmane.abbas-turki wrote: > >> >> >> I am a beginner on creating Visual projects with CMake for Cuda >> applications. I use the following CMakeLists >> >> cmake_minimum_required(VERSION 2.8) >> >> PROJECT(FermeHedge) >> >> #Searching CUDA >> FIND_PACKAGE(CUDA) >> > OK, this line is good, but... > > #Include the FindCUDA script >> INCLUDE(FindCUDA) >> > This line duplicates the previous line poorly - you can remove it. > > Correct. This is if you had a local FindCUDA.cmake script, and should be used alternatively to the find_package(CUDA) command not in addition to. > SET(SOURCES >> aleat_lin.cu >> init.cu >> io.cu >> main.cu >> tools.cu >> vars.cu >> aleat_lin.h >> init.h >> io.h >> timer.h >> tools.h >> types.h >> vars.h >> ) >> >> ADD_EXECUTABLE(FermeHedge ${SOURCES}) >> >> and I have the following generation errors >> >> Configuring done CMake Error: CMake can not determine linker language for >> target:FermeHedge >> CMake Error: CMake can not determine linker language for target:FermeHedge >> CMake Error: CMake can not determine linker language for target:FermeHedge >> Generating done >> I think that I should set up some paths manually, but I don't know which >> ones. Thanks for help >> >> It doesn't look like you have a .c or .cpp main application - header > files are added to project files but generally not compiled on their own. > Thus, CMake doesn't know how to link any object files produced. > > If you want to create a CUDA executable, it looks like the > find_package(CUDA) command defines some functions, including > cuda_add_executable which is possibly what you want. See the top of the > FindCUDA.cmake file or the web docs under "Standard CMake Modules" for more > info. > > Ryan > Correct. You have to use cuda_add_executable instead of add_executable. add_executable only knows about files that CMake is built to know about. cuda_add_executable knows how to deal with the CUDA files. I would suggest reading the documentation as Ryan suggests, and afterward if you have further questions bring them up in the mailing list. James
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