CMAKE_ BUILD_TYPE is only applicable to make based generators. As far as I know, the Xcode generator for CMake is not a make based generator. So I would not expect CMAKE_BUILD_TYPE to work in this situation.

On 5-2-2010 12:43, Mike Jackson wrote:
I think part of the problem you are seeing is that OS X 10.6 defaults
to a 64 bit build where as OS X 10.5 defaults to a 32 bit build. So in
order for you to build a 32 bit binary on OS X 10.6 you need to
specifically set "CMAKE_OSX_ARCHITECTURES" to i386 when you want to
build a 32 bit i386 executable on OS X 10.6.
   You can generate a 32 bit PPC executable by setting
CMAKE_OSX_ARCHITECTURES=ppc. The set the CMAKE_BUILD_TYPE to "Debug"
and that should get you a 32 bit PPC executable that has Debugging
symbols.
_________________________________________________________
Mike Jackson                  mike.jack...@bluequartz.net


On Sun, May 2, 2010 at 11:41 AM, Tron Thomas<tron.tho...@verizon.net>  wrote:
Before when I was using an earlier version of CMake, it would configure the
project to build a 32-bit version of all the project target's regardless of
which version of Mac OS X I was using.  It would also build just the
platform specific version of the targets for a debug build.

Now that I have upgraded to CMake version 2.8.1, CMake wants to configure
the project's targets to build for 64-bit on Mac OS X 10.6.

The only way I've found so far to make Mac OS X 10.6 build 32-bit, is to
modify the CMAKE_OSX_ARCHITECTURES to include i386.  However, if I set
CMAKE_OSX_ARCHITECTURES to only i386, then it will build create an Intel
version of all targets when I build on a PowerPC system.  That means I won't
be able to run and test the targets on that platform.

I'm trying to get things back to where they were before I upgraded to CMake
2.8.1.  I want it to configure Xcode to build 32-bit targets, with
architecture specific version for debug builds.

How can someone accomplish this?

On 05/02/2010 01:58 AM, Michael Wild wrote:

Well, setting CMAKE_OSX_ARCHITECTURES to i386 AND ppc is going to get you a
universal build, both of the architectures being 32-bit. So, what is it
exactly that you want?

Michael Wild

On Sun, May 2, 2010 at 8:15 AM, Tron Thomas<tron.tho...@verizon.net>  wrote:
It looks like:
set (CMAKE_OSX_ARCHITECTURES "i386 ppc")

will build a universal binary for a debug build on any platform.  How can
someone configure things so that Xcode will build a platform specific debug
version that is 32-bit?


On 05/01/2010 04:55 PM, Mike Jackson wrote:
You need to set the CMAKE_OSX_ARCHITECTURES to i386. The default build
on snow leopard is 64bit where as on leopard it is 32 bit.

-----
Mike Jackson                      www.bluequartz.net
Principal Software Engineer       mike.jack...@bluequartz.net
BlueQuartz Software               Dayton, Ohio


On May 1, 2010, at 15:33, Tron Thomas<tron.tho...@verizon.net>    wrote:


I am writing a cross platform application using CMake that builds on
Mac OS X.  I just upgraded to CMake 2.8-1.  When I configure and
build my project on my Power Mac G5 system running Mac OS X 10.5.8,
the project builds just fine.

When I try to configure the project on my MacBook Pro running Mac OS
X 10.6.3, I get link errors because the project has been configured
to build 64-bit applications and some of the needed libraries and
frameworks the project links with are only 32-bit.

How can I configure my CMake scripts so that the project will build
a 32-bit application on my MacBook Pro?

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