Yes that's what I mean, cmake re-runs from the root directory of the
project, for every target in my project.
Which means when I do a rebuild all in visual studio, every target in my
project re-runs the root CMakeLists.txt, which re-build the whole visual
studio solution. On my quad core, this means 8 cmake run at the same
time, and they all do the same job.
Currently, when I generate a Visual Studio project from cmake, I have to
manually delete all CMakeLists.txt from every target in order to be able
to use the rebuild all in Visual Stduio.
So, I was looking for an option to disable it, or override this behavior.
I hope this explain it better (I'm still new to cmake).
Thank you,
Ben.
On 2010-03-22 04:52, David Cole wrote:
On Fri, Mar 19, 2010 at 5:28 PM, Benoit Thomas
<benoit.tho...@gameloft.com <mailto:benoit.tho...@gameloft.com>> wrote:
Hello,
I have the following directory structure
root
|--- project A
|--- project B
Project A & B both have their cmakelists.txt file
Root has a cmakelists.txt file which does add_subdirectory for
project A and B
When I generate the tree in visual studio, I have a solution with
both projects; and both project A & B have their corresponding
cmakelists.txt added to the project.
However, the command line for the custom build steps on those
files refer to root/cmakelists.txt and not project A or
B/cmakelists.txt
My problem come when I do a rebuild all, both project A & B tries
to rebuild both projects and it creates other problems; I have to
manually run cmake root in command prompt before continuing the build.
My real project is far bigger than what I explain here, but I do
not know what I'm doing wrong. Can I override this custom build
step ? Or can I simply disable it ?
Thank you,
Ben.
Regardless of which CMakeLists.txt file you edit, cmake always re-runs
from the root directory of the project. Is that what you mean?
Or are you running some custom build steps using add_custom_command
that are behaving differently than you expect?
HTH,
David
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