Hi all, I'm new to Mac, but would like to use cmake's capabilities to create a nice installer/package for a project. I read up on Bundles on developer.apple.com and I have a fair idea of what I'd need.
There are some command-line tools that should go to /usr/bin or /usr/local/bin and one graphical application (Qt4-based) that should be properly bundled in its own fooproj.app (binary and some resources) which should be installed in /Applications/proj/fooproj.app - here the 'proj' subdirectory would be in preparation of later releases where more than one .app shall be installed. Now, flagging the one executable in question as MACOSX_BUNDLE seems obvious and actually builds fooproj.app/MacOS/fooproj. However, using 'PackageManager' as CPACK_GENERATOR, the file is installed in /usr/${BUNDLE_DESTINATION}. Using 'Bundle' instead seems to be incompatible with MACOSX_BUNDLE (there where some requests in this regard on this list before). Looking for examples and howtos I found [1], but unfortunately, the page is from 2006 and mostly(?) outdated. Could somebody point me where google failed to send me to? Or maybe provide a working packaging example of the setup described above? Btw, cmake is 2.6.x, installed via fink. Thanks Daniel [1] http://www.cmake.org/Wiki/CMake:Bundles_And_Frameworks _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake