Hi all,

I'm new to Mac, but would like to use cmake's capabilities to create a nice 
installer/package for a project. I read up on Bundles on developer.apple.com 
and I have a fair idea of what I'd need.

There are some command-line tools that should go to /usr/bin or /usr/local/bin 
and one graphical application (Qt4-based) that should be properly bundled in 
its own fooproj.app (binary and some resources) which should be installed in 
/Applications/proj/fooproj.app - here the 'proj' subdirectory would be in 
preparation of later releases where more than one .app shall be installed.

Now, flagging the one executable in question as MACOSX_BUNDLE seems obvious 
and actually builds fooproj.app/MacOS/fooproj. However, using 'PackageManager' 
as CPACK_GENERATOR, the file is installed in /usr/${BUNDLE_DESTINATION}. Using 
'Bundle' instead seems to be incompatible with MACOSX_BUNDLE (there where some 
requests in this regard on this list before). 

Looking for examples and howtos I found [1], but unfortunately, the page is 
from 2006 and mostly(?) outdated.

Could somebody point me where google failed to send me to? Or maybe provide a 
working packaging example of the setup described above? Btw, cmake is 2.6.x, 
installed via fink.

Thanks

        Daniel

[1] http://www.cmake.org/Wiki/CMake:Bundles_And_Frameworks
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