That is basically what I do. Until someone tells me a better way.

Take a look at the following link:

http://www.bluequartz.net/viewvc/CTMD/MXATools/CMakeLists.txt?view=markup
for an example of how I am doing things.

mike

Aleksander Demko wrote:
I guess I'm looking for a way to automatically "relay" information
between the main project B and one or more library projects A, etc. My
projects tend to involve lots of sub libraries, so I need a way for
this to work in a scalable manner.

If I try to simply INCLUDE A in B, then all the relative source paths
in the add_library call do not work. Is there a nice work around for
this?

My current solution involves that I, in executable B, do an
ADD_SUBDIRECTORY on A. I then have a few (gross) macros that help me
propagate the include dirs and defines in A up to B. The macros
inspect and manipulate the COMPILE_FLAGS properties of the targets.
Here is a short example (my macros are named I_*):

...
ADD_SUBDIRECTORY(${DBA_SRC_PATH} dba)
...
ADD_LIBRARY(wxdba wxdba/colour_fi...
I_ADD_RELATIVE_INCLUDE(wxdba .)
I_TARGET_LINK_LIBRARY(wxdba dba)
I_ADD_COMPILE_FLAGS(wxdba /DwxUSE_UNICODE)

Then sub executables can use wxdba and include all the cflags, include
directories needed for both wxdba and its dependent project dba. The
wxdba project also inherited any cflags/include directories that dba
had via the I_TARGET... call.

I was hoping for a more mainstream approach that requires less
specialized macros.

On Mon, Sep 22, 2008 at 7:41 PM, Mike Jackson
<[EMAIL PROTECTED]> wrote:
Not totally sure what you are after BUT one possible implementation is
something like the following.

If you have a Library A that you want to include in Executable B and Both
are there own projects based on CMake then there is "some" integration that
can happen.

So for library A you have a normal CMakeLists.txt file for that project.
Then for the executable project you simply "include" the CMakeLists.txt file
from library A.

If the "Library A" project you have:
add_library (A SHARED ${sources})

Then in the executable project you have something like:

add_executable (myexec ${sources} )
target_link_libraries(myexec A)

When you build the executable project CMake will automatically build the "A"
library first. This is one way to achieve this. ( I do this in a few of my
projects ).



Some helper code that might be handy:
# This code goes in the Executable projects CMakeLists.txt file
# --- Get the LibA Project by looking for a folder called "src" in the
LibraryA folder
GET_FILENAME_COMPONENT(CURRENT_SOURCE_PARENT ${CMAKE_CURRENT_SOURCE_DIR}
PATH)
FIND_PATH(A_SOURCE_DIR src
 "${CURRENT_SOURCE_PARENT}/LibraryA"
)
IF (NOT A_SOURCE_DIR)
   MESSAGE(FATAL_ERROR "Could not find LibraryA Directory. Please set the
directory")
ENDIF(NOT MXA_SOURCE_DIR)

Now. if you can not do something like the above or you don't want to tie the
projects together like that then you can "configure" a header file from
LibraryA that can be used in the executable project to "relay" information
about the library, like if it was built as a shared or static library.
Again, this is also done in lots of projects.

The last way to "relay" information would be to have CMake write the
information into a simple text file that the executable project can then
parse.

Keep asking.. we'll help as much as we can.
---
Mike Jackson - Principal Software Engineer
www.bluequartz.net




On Sep 22, 2008, at 5:46 PM, Aleksander Demko wrote:

Dang, that won't work for me. I'm in effect trying to make my own
EXPORT like command (export doesn't maintain C flags or other stuff I
need) so I need to be able to gleam a bunch of info from the library
targets dynamically.

Basically I want to quickly build one library in one cmake session,
than import it in another (without have to write custom Find-.cmake
files etc). Maybe this exists already in cmake, but I can't seem to
find it.


On Mon, Sep 22, 2008 at 4:32 PM, Mike Jackson
<[EMAIL PROTECTED]> wrote:
You will probably have to set your own variable into the cache and then
check that variable later on in your scripts



On Sep 22, 2008, at 5:23 PM, Aleksander Demko wrote:

On Mon, Sep 22, 2008 at 4:15 PM, Mike Jackson
<[EMAIL PROTECTED]> wrote:
Assuming you mean a library that you are creating the default is
static.
If
you want a dynamic library then use the "SHARED" keyword:

add_library (mylib SHARED libsource.cpp)

I understand that. But later in my script I want to check if mylib is
shared or static with an IF command. I want the command to know if the
add_library was the default static, shared or shared because
BUILD_SHARE_LIBS is true.


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