Fernando Cacciola wrote:
Mike Jackson wrote:
The header is located in a framework called OpenGL.framework and the
include
style for frameworks is the name of the framework (minus the
extension) and
then the header file, so on OS X the proper include would be:
#include <OpenGL/gl.h>
Hmmm, google says you are right.. there are tons of posts stating that
it is OpenGL/gl.h and not GL/gl.h under OS X.
Best
Fernando Cacciola
_______________________________________________
CMake mailing list
[email protected]
http://www.cmake.org/mailman/listinfo/cmake