Hello!
I have a question regarding BundleUtilities.
I need to deploy an application on mac (building the application, then making a
bundle from it, then fixing up the dependencies in order for it to be
stand-alone).
I need to make a macos app bundle which has the following structure:
-MyApp.app
-Contents
-Frameworks (all dependencies are here)
-MacOS
-MyExecutable1
-MyExecutable2
-Resources
-PlugIns (QT deploy made this folder)
So as this application uses QT, I tried to used macdeployqt, but it just
doesn't work with two executables in one bundle (doesn't fixing the
dependencies, if I check with otool, some of the libraries and frameworks were
not be able to become resolved).
So I decided to use cmakes' BundleUtilities as I am also using cmake build
system.
I call the function like this:
include(BundleUtilities)
set(APPS "MyApp.app")
fixup_bundle("${APPS}" "" "")
It fixes up everything good, only the QT related dependencies (and another 3rd
party lib). It says:
Error: copying file (when tries to copy the framework to the correct place)
and
"warning: cannot resolve item @rpath/QtNetwork.framework/Versions/5/QtNetwork
warning: gp_resolved_file_type non-absolute file
'@rpath/QtNetwork.framework/Versions/5/QtNetwork' returning type 'other' -
possibly incorrect"
All the QT related frameworks are in the app bundle already, as I called
macdeployqt, so it copied the QT frameworks in the bundles' Frameworks
directory.
I could not find any hint on the web, so I hope here I can get some advice on
how to proceed.
Thank you in advance!
Kinga
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