This sounds like it would be a useful addition.

On Thu, Jun 11, 2009 at 5:13 PM, Vladimir Nadvornik <[email protected]>wrote:

> Hi,
>
> I have found this method of fast applying a color profile. The
> transformation
> is stored in 3D texture and applied with a shader. Details are here:
>
> http://www.mail-archive.com/[email protected]/msg02326.html
>
> Is it possible to do something similar with clutter API?
>
> Vladimir
>
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