Would I be able to use glReadBuffer & glReadPixels to get the image data? Am I on the right track?
http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readbuffer.html http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readpixels.html On Thu, Jun 4, 2009 at 6:59 AM, Florent <[email protected]> wrote: > Hello, > > > I'm wanting an efficient way of capturing image data on the stage. I'd > like > > to be able to take video of the stage and save it to a file. So being > able > > to grab image data, frame by frame, from an animation. Has anybody > attempted > > this or have any idea where I should start looking? > > See > http://lists.o-hand.com/clutter/0175.html > http://lists.o-hand.com/clutter/2163.html > > I recall pippin to have some patch for rendering video using ffmpeg, > but in short there is nothing like that in the main code (yet?). > > There are ongoing experiments around gst-gl with clutter, might be > your best chance. Or simply try general purpose screen capture > software. > > >I guess the best way > > would be for clutter-gst to offer this kind of feature. > > clutter-gst just displays video frames to an actor. > > Florent >
