#ifndef ROUNDRECTANGLE_H
#define ROUNDRECTANGLE_H

#define CLUTTER_TYPE_ROUNDRECT            (clutter_roundrect_get_type ())
#define CLUTTER_ROUNDRECT(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROUNDRECT, ClutterRoundRect))
#define CLUTTER_IS_ROUNDRECT(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROUNDRECT))
#define CLUTTER_ROUNDRECT_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ROUNDRECT, ClutterRoundRectClass))
#define CLUTTER_IS_ROUNDRECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ROUNDRECT))
#define CLUTTER_ROUNDRECT_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ROUNDRECT, ClutterRoundRectClass))

typedef struct _ClutterRoundRect
{
	ClutterActor parent_instance;
} ClutterRoundRect;

typedef struct _ClutterRoundRectClass
{
	ClutterActorClass parent_class;
} ClutterRoundRectClass;

ClutterActor *clutter_roundrect_new (void);

#endif
