Still thanks.

On Tue, May 31, 2016 at 10:51 PM Eivind Magnus Hvidevold <
[email protected]> wrote:

>
> I don't think so. Figwheel gives an error when run from a worker:
> "Figwheel: Can't start Figwheel!! This browser doesn't support WebSockets".
>
> When figwheel reloads the main page, I make it terminate and restart the
> worker.
>
> --
> Eivind Magnus Hvidevold
> Cell: +47 92 678 423
>
> On Tue, May 31, 2016 at 2:20 PM, jiyinyiyong <[email protected]>
> wrote:
>
>> That's nice. So hot code loading will not work here right?
>>
>> On Tue, May 31, 2016 at 5:00 PM Eivind Magnus Hvidevold <
>> [email protected]> wrote:
>>
>>>
>>> I am using a ClojureScript web worker in my game, see bootstrap script
>>> here:
>>> https://github.com/emnh/rts/blob/master/resources/public/js/worker.js
>>>
>>> --
>>> Eivind Magnus Hvidevold
>>> Cell: +47 92 678 423
>>>
>>> On Tue, May 31, 2016 at 5:58 AM, Jiyin Yiyong <[email protected]>
>>> wrote:
>>>
>>>> As I can see the hot loading will fail in such case since it cannot
>>>> touch the DOM. But it's a obvious solution we need to gain performance in a
>>>> browser. Is there some solution for it now?
>>>>
>>>
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