This is vaguely related to David's posts about om/react, where he talks
about optimizing state change tracking by checking object identity on
immutable objects: deep compares can be avoided if same identity implies no
changes.
My first thought was that there are many algorithms that will give you a
new object every time, even if nothing has changed. E.g. if your state has
an array whose elements must be validated, doing a map over the elements
will give you a new array every time, even if it makes no changes.
Enforcing non-negative values, for instance:
=> (let [x {:a [1 -2 3]}] (update-in x [:a] (fn [y] (mapv #(if (< % 0) 0 %)
y))))
{:a [1 0 3]}
In the following case the values are already non-negative, but we still get
a new object:
=> (let [x {:a [1 2 3]}] (identical? x (update-in x [:a] (fn [y] (mapv #(if
(< % 0) 0 %) y)))))
false
One can imagine trying to rewrite this so it passes through the vector if
nothing has changed. E.g.
=> (let [x {:a [1 2 3]}] (identical? x (update-in x [:a] (fn [y] (reduce
(fn [v i] (if (< (v i) 0) (assoc v i 0) v)) y (range (count y)))))))
true
=> (let [x {:a [1 -1 3]}] (identical? x (update-in x [:a] (fn [y] (reduce
(fn [v i] (if (< (v i) 0) (assoc v i 0) v)) y (range (count y)))))))
false
I expect many algorithms would need to be reworked like this in order to
rely on object identity for change tracking. Is this madness? Am I thinking
about this the wrong way?
An interesting note here is that the next-to-last update-in, above,
returned the same object. I didn't know update-in could return the same
object. A simpler example:
=> (let [x {"a" [1 2 3]} y (update-in x ["a"] (fn [z] z))] [x y (identical?
x y)])
[{"a" [1 2 3]} {"a" [1 2 3]} true]
=> (let [x {"a" [1 2 3]} y (update-in x ["a"] (fn [z] [1 2 3]))] [x y
(identical? x y)])
[{"a" [1 2 3]} {"a" [1 2 3]} false]
Is this some kind of optimization in update-in, that it doesn't create a
new object if the new attribute is identical to the old attribute? Is it
peculiar to the data type? Is it documented anywhere?
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