It's essentially a thin wrapper on JOGL, but I intend to improve the interface in future.
http://github.com/ChickenProp/cloggle/tree/master Clojure, the JVM and opengl are all fairly new to me, so I'd appreciate feedback about my coding style, potential pitfalls, and anything else you can think of. cloggle itself is currently less than 60 lines, including blanks and comments. This is a horrible speed metric, but the example "gears" program (based on one posted here a while ago) runs at 240fps for me, compared to 515fps for glxgears. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/clojure?hl=en -~----------~----~----~----~------~----~------~--~---
