You could try something like this: template <int N> class X{}
static X<SOME_INT> x; // or char str[SOME_INT]; then compile it like this: clang++ -D$RANDOM -c file.cpp -o file.o RANDOM is a bash thing, but basically you just need to generate a random number each time you compile and pass it in as a macro. hth... don On Mon, Aug 24, 2015 at 12:57 AM, Stephan Gatzka via cfe-users < cfe-users@lists.llvm.org> wrote: > Hi! > > I just added support for reproducible builds (-frandom-seed=) into the > qbs build system. > > For a automated test case I'd like to have a small snippet of C/C++ > code, which definitely leads to different object files if compiled > twice. > > I wasn't able to write such a snippet, so any help would be very > appreciated. > > Regards, > > Stephan > _______________________________________________ > cfe-users mailing list > cfe-users@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-users >
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