t.p.northover added inline comments.
================ Comment at: clang/lib/Frontend/CompilerInvocation.cpp:1733 // The PS4 uses C++11 as the default C++ standard. - if (T.isPS4()) - LangStd = LangStandard::lang_gnucxx11; - else - LangStd = LangStandard::lang_gnucxx98; + LangStd = LangStandard::lang_gnucxx14; break; ---------------- filcab wrote: > Why are you changing the PS4 default too? Paul Robinson indicated that it was feasible back in March: http://lists.llvm.org/pipermail/cfe-dev/2017-March/052986.html. If that's changed I'd be happy to put it back to C++11, but he's one of the main people (rightly) bugging me about this so I'd be slightly surprised. I also notice the comment crept back in. Bother. Repository: rC Clang https://reviews.llvm.org/D40948 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits