On Wed, 29 Nov 2017, Martin Storsjö via cfe-commits wrote:

On Wed, 29 Nov 2017, Reid Kleckner wrote:

On Wed, Nov 29, 2017 at 12:21 PM, Martin Storsjö <mar...@martin.st> wrote:
      On Wed, 29 Nov 2017, Martell Malone via cfe-commits wrote:
            Thanks for letting me know Reid.
            I’ll in work and won’t be able to access the repo
            until lunch time. (~3
            hours)
            Feel free to revert if it is not trivial.

            The easy fix might be to change to == x86_64 from !=
            x86 For is Windows in
            the default toolchain. That should restore the old
            behavior.


      My suggestion would be to just return None for all architectures
      for the default windows (msvc) case. We didn't use to set any
      defines to indicate EH mode there before anyway, so setting it
      to None should make things behave just as before, right?


I did this slightly differently in r319363, but maybe that's silly. My
reasoning was that `clang -cc1 -fseh-exceptions -fexceptions` in the MSVC
environment should still use __CxxFrameHandler3. -fseh-exceptions indicates
what format of unwind information we should use, and we're still using the
normal SEH .xdata opcodes.

No, I think this change makes sense - I was just about to write a comment pointing out this spot in the code but was waiting for a compile to finish before posting.

Alternatively, you could view -fseh-exceptions, -fdwarf-exceptions, and
-fsjlj-exceptions as choices of EH personality function,

No, I don't think that'd make sense

FWIW, another reason I don't think that makes sense, is that making a GNU_CPlusPlus_SEH + MSVC combination probably would require quite a bit more changes as well.

When I tested the same in a build with assertions enabled, I didn't get the references to _Unwind_Resume as you did, but the compilation failed on some internal assertion. So making GNU_CPlusPlus_SEH usable with the microsoft C++ ABI would probably require a significant amount of more work, for very little value.

// Martin
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