================
@@ -1,11 +1,129 @@
+// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py
UTC_ARGS: --version 6
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.7-library -disable-llvm-passes
-emit-llvm -finclude-default-header -o - %s | FileCheck %s
-// BUG: https://github.com/llvm/llvm-project/issues/170777
-// XFAIL: *
+// CHECK-LABEL: define hidden void
@_Z9setMatrixRu11matrix_typeILm4ELm4EfEiDv4_f(
+// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64)
[[M:%.*]], i32 noundef [[INDEX:%.*]], <4 x float> noundef nofpclass(nan inf)
[[V:%.*]]) #[[ATTR0:[0-9]+]] {
+// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
+// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
+// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x float>, align 16
+// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
+// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: store <4 x float> [[V]], ptr [[V_ADDR]], align 16
+// CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[V_ADDR]], align 16
+// CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull
[[META3:![0-9]+]], !align [[META4:![0-9]+]]
+// CHECK-NEXT: [[TMP2:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <16 x float>, ptr [[TMP1]], align
4
+// CHECK-NEXT: [[TMP3:%.*]] = add i32 12, [[TMP2]]
+// CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
+// CHECK-NEXT: [[TMP5:%.*]] = insertelement <16 x float> [[MATRIX_LOAD]],
float [[TMP4]], i32 [[TMP3]]
+// CHECK-NEXT: [[TMP6:%.*]] = add i32 8, [[TMP2]]
+// CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
+// CHECK-NEXT: [[TMP8:%.*]] = insertelement <16 x float> [[TMP5]], float
[[TMP7]], i32 [[TMP6]]
+// CHECK-NEXT: [[TMP9:%.*]] = add i32 4, [[TMP2]]
+// CHECK-NEXT: [[TMP10:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
+// CHECK-NEXT: [[TMP11:%.*]] = insertelement <16 x float> [[TMP8]], float
[[TMP10]], i32 [[TMP9]]
+// CHECK-NEXT: [[TMP12:%.*]] = add i32 0, [[TMP2]]
+// CHECK-NEXT: [[TMP13:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
+// CHECK-NEXT: [[TMP14:%.*]] = insertelement <16 x float> [[TMP11]], float
[[TMP13]], i32 [[TMP12]]
+// CHECK-NEXT: store <16 x float> [[TMP14]], ptr [[TMP1]], align 4
+// CHECK-NEXT: ret void
+//
void setMatrix(out float4x4 M, int index, float4 V) {
M[index].abgr = V;
}
+// CHECK-LABEL: define hidden noundef nofpclass(nan inf) <3 x float>
@_Z9getMatrixu11matrix_typeILm4ELm4EfEi(
+// CHECK-SAME: <16 x float> noundef nofpclass(nan inf) [[M:%.*]], i32 noundef
[[INDEX:%.*]]) #[[ATTR0]] {
+// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[RETVAL:%.*]] = alloca <3 x float>, align 16
+// CHECK-NEXT: [[M_ADDR:%.*]] = alloca [16 x float], align 4
+// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
+// CHECK-NEXT: store <16 x float> [[M]], ptr [[M_ADDR]], align 4
+// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP1:%.*]] = load <16 x float>, ptr [[M_ADDR]], align 4
+// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
+// CHECK-NEXT: [[TMP3:%.*]] = extractelement <16 x float> [[TMP1]], i32
[[TMP2]]
+// CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> poison, float
[[TMP3]], i32 0
+// CHECK-NEXT: [[TMP5:%.*]] = add i32 4, [[TMP0]]
+// CHECK-NEXT: [[TMP6:%.*]] = extractelement <16 x float> [[TMP1]], i32
[[TMP5]]
+// CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x float> [[TMP4]], float
[[TMP6]], i32 1
+// CHECK-NEXT: [[TMP8:%.*]] = add i32 8, [[TMP0]]
+// CHECK-NEXT: [[TMP9:%.*]] = extractelement <16 x float> [[TMP1]], i32
[[TMP8]]
+// CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x float> [[TMP7]], float
[[TMP9]], i32 2
+// CHECK-NEXT: store <4 x float> [[TMP10]], ptr [[RETVAL]], align 16
+// CHECK-NEXT: [[TMP11:%.*]] = load <3 x float>, ptr [[RETVAL]], align 16
+// CHECK-NEXT: ret <3 x float> [[TMP11]]
+//
float3 getMatrix(float4x4 M, int index) {
return M[index].rgb;
}
+
+// CHECK-LABEL: define hidden noundef <3 x i32>
@_Z19getMatrixSwizzle2x3Ru11matrix_typeILm2ELm3EiEi(
+// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24)
[[M:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
+// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
+// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
+// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
+// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull
[[META3]], !align [[META4]]
+// CHECK-NEXT: [[TMP1:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP2:%.*]] = load <6 x i32>, ptr [[TMP0]], align 4
+// CHECK-NEXT: [[TMP3:%.*]] = add i32 4, [[TMP1]]
+// CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x i32> [[TMP2]], i32
[[TMP3]]
+// CHECK-NEXT: [[TMP5:%.*]] = insertelement <3 x i32> poison, i32 [[TMP4]],
i32 0
+// CHECK-NEXT: [[TMP6:%.*]] = add i32 0, [[TMP1]]
+// CHECK-NEXT: [[TMP7:%.*]] = extractelement <6 x i32> [[TMP2]], i32
[[TMP6]]
+// CHECK-NEXT: [[TMP8:%.*]] = insertelement <3 x i32> [[TMP5]], i32
[[TMP7]], i32 1
+// CHECK-NEXT: [[TMP9:%.*]] = add i32 2, [[TMP1]]
+// CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x i32> [[TMP2]], i32
[[TMP9]]
+// CHECK-NEXT: [[TMP11:%.*]] = insertelement <3 x i32> [[TMP8]], i32
[[TMP10]], i32 2
+// CHECK-NEXT: ret <3 x i32> [[TMP11]]
+//
+int3 getMatrixSwizzle2x3(out int2x3 M, int index) {
+ return M[index].brg;
+}
+
+// CHECK-LABEL: define hidden void
@_Z26setMatrixSwizzleFromMatrixRu11matrix_typeILm2ELm3EiES_i(
+// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24)
[[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
+// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
+// CHECK-NEXT: [[N_ADDR:%.*]] = alloca [6 x i32], align 4
+// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
+// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
+// CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4
+// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[TMP1:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4
+// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
+// CHECK-NEXT: [[MATRIX_ELEM:%.*]] = extractelement <6 x i32> [[TMP1]], i32
[[TMP2]]
+// CHECK-NEXT: [[MATRIX_ROW_INS:%.*]] = insertelement <3 x i32> poison, i32
[[MATRIX_ELEM]], i32 0
+// CHECK-NEXT: [[TMP3:%.*]] = add i32 2, [[TMP0]]
+// CHECK-NEXT: [[MATRIX_ELEM1:%.*]] = extractelement <6 x i32> [[TMP1]],
i32 [[TMP3]]
+// CHECK-NEXT: [[MATRIX_ROW_INS2:%.*]] = insertelement <3 x i32>
[[MATRIX_ROW_INS]], i32 [[MATRIX_ELEM1]], i32 1
+// CHECK-NEXT: [[TMP4:%.*]] = add i32 4, [[TMP0]]
+// CHECK-NEXT: [[MATRIX_ELEM3:%.*]] = extractelement <6 x i32> [[TMP1]],
i32 [[TMP4]]
+// CHECK-NEXT: [[MATRIX_ROW_INS4:%.*]] = insertelement <3 x i32>
[[MATRIX_ROW_INS2]], i32 [[MATRIX_ELEM3]], i32 2
+// CHECK-NEXT: [[TMP5:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull
[[META3]], !align [[META4]]
+// CHECK-NEXT: [[TMP6:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
+// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <6 x i32>, ptr [[TMP5]], align 4
+// CHECK-NEXT: [[TMP7:%.*]] = add i32 4, [[TMP6]]
+// CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]],
i32 0
+// CHECK-NEXT: [[TMP9:%.*]] = insertelement <6 x i32> [[MATRIX_LOAD]], i32
[[TMP8]], i32 [[TMP7]]
+// CHECK-NEXT: [[TMP10:%.*]] = add i32 0, [[TMP6]]
+// CHECK-NEXT: [[TMP11:%.*]] = extractelement <3 x i32>
[[MATRIX_ROW_INS4]], i32 1
+// CHECK-NEXT: [[TMP12:%.*]] = insertelement <6 x i32> [[TMP9]], i32
[[TMP11]], i32 [[TMP10]]
+// CHECK-NEXT: [[TMP13:%.*]] = add i32 2, [[TMP6]]
+// CHECK-NEXT: [[TMP14:%.*]] = extractelement <3 x i32>
[[MATRIX_ROW_INS4]], i32 2
+// CHECK-NEXT: [[TMP15:%.*]] = insertelement <6 x i32> [[TMP12]], i32
[[TMP14]], i32 [[TMP13]]
+// CHECK-NEXT: store <6 x i32> [[TMP15]], ptr [[TMP5]], align 4
+// CHECK-NEXT: ret void
+//
+void setMatrixSwizzleFromMatrix(out int2x3 M, int2x3 N, int index) {
+ M[index].brg = N[index];
+}
+//.
----------------
farzonl wrote:
these test already exists see getMatrix. where we return a vec3 even though the
row is of size vec4:
```hlsl
float3 getMatrix(float4x4 M, int index) {
return M[index].rgb;
}
```
https://github.com/llvm/llvm-project/pull/173201
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