Jade-Marker wrote:

It is for the PS1, yes. I haven't tried that patch, however looking over it it 
doesn't seem to edit the libunwind function in UnwindRegistersRestore.S. Is the 
assembly in this file handled via code generation? Or is the code gen mentioned 
in that patch unrelated to libunwind?

https://github.com/llvm/llvm-project/pull/152942
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