================ @@ -119,9 +119,9 @@ class REPL_EXTERNAL_VISIBILITY Value { ~Value(); void printType(llvm::raw_ostream &Out) const; - void printData(llvm::raw_ostream &Out) const; - void print(llvm::raw_ostream &Out) const; - void dump() const; + void printData(llvm::raw_ostream &Out); + void print(llvm::raw_ostream &Out); + void dump(); ---------------- vgvassilev wrote:
Yes, the problem is that for objects in C++ with non-trivial destructors we need to call the object destructor when the `Value` is destroyed. When creating the `Value` object we need to get the destructor symbol in `CompileDtorCall`. We store the destructor-symbol pair for performance reasons and we store that in a map. I've marked the map `mutable` and we should probably be good to go. https://github.com/llvm/llvm-project/pull/148701 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits