Author: metkarpoonam Date: 2025-04-09T12:25:37-06:00 New Revision: 3ef2bb6d0bcfcdcfde72d8aa3354e72c2366e22b
URL: https://github.com/llvm/llvm-project/commit/3ef2bb6d0bcfcdcfde72d8aa3354e72c2366e22b DIFF: https://github.com/llvm/llvm-project/commit/3ef2bb6d0bcfcdcfde72d8aa3354e72c2366e22b.diff LOG: [HLSL] Implement the dst HLSL Function (#133828) fixes: https://github.com/llvm/llvm-project/issues/99108 Implement dst algorithm in the hlsl_intrinsics.h and added test cases for HLSL codegen and sema - [x] implement dst algorithm in the hlsl_intrinsics.h - [x] Add HLSL codegen tests to clang/test/CodeGenHLSL/builtins/dst.hlsl - [x] Add sema tests to clang/test/SemaHLSL/BuiltIns/dst-errors.hlsl Added: clang/test/CodeGenHLSL/builtins/dst.hlsl Modified: clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h clang/lib/Headers/hlsl/hlsl_intrinsics.h Removed: ################################################################################ diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h b/clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h index a8f025b1b5f5f..b5d88ee1f65cb 100644 --- a/clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h @@ -35,6 +35,11 @@ length_vec_impl(vector<T, N> X) { #endif } +template <typename T> +constexpr vector<T, 4> dst_impl(vector<T, 4> Src0, vector<T, 4> Src1) { + return {1, Src0[1] * Src1[1], Src0[2], Src1[3]}; +} + template <typename T> constexpr T distance_impl(T X, T Y) { return length_impl(X - Y); } diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h index 1a61fdba4fc19..8197b5ddf078d 100644 --- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h @@ -190,6 +190,30 @@ const inline float dot2add(half2 A, half2 B, float C) { return __detail::dot2add_impl(A, B, C); } +//===----------------------------------------------------------------------===// +// dst builtins +//===----------------------------------------------------------------------===// + +/// \fn vector<T, 4> dst(vector<T, 4>, vector<T, 4>) +/// \brief Calculates a distance vector. +/// \param Src0 [in] Contains the squared distance +/// \param Src1 [in] Contains the reciprocal distance +/// +/// Return the computed distance vector + +_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) +const inline half4 dst(half4 Src0, half4 Src1) { + return __detail::dst_impl(Src0, Src1); +} + +const inline float4 dst(float4 Src0, float4 Src1) { + return __detail::dst_impl(Src0, Src1); +} + +const inline double4 dst(double4 Src0, double4 Src1) { + return __detail::dst_impl(Src0, Src1); +} + //===----------------------------------------------------------------------===// // fmod builtins //===----------------------------------------------------------------------===// diff --git a/clang/test/CodeGenHLSL/builtins/dst.hlsl b/clang/test/CodeGenHLSL/builtins/dst.hlsl new file mode 100644 index 0000000000000..3d4e90969f10a --- /dev/null +++ b/clang/test/CodeGenHLSL/builtins/dst.hlsl @@ -0,0 +1,51 @@ +// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.2-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s + + +// CHECK-LABEL: define {{.*}} <4 x float> @{{[A-Za-z1-9_]+}}dst_impl{{[A-Za-z1-9_]*}}( +// CHECK-SAME: <4 x float> {{[A-Za-z )(]*}} [[P:%.*]], <4 x float> {{[A-Za-z )(]*}} [[Q:%.*]]) #[[ATTR0:[0-9]+]] { +// CHECK: [[VECEXT:%.*]] = extractelement <4 x float> [[PADDR:%.*]], i32 1 +// CHECK: [[VECEXT1:%.*]] = extractelement <4 x float> [[QADDR:%.*]], i32 1 +// CHECK: [[MULRES:%.*]] = fmul {{[A-Za-z ]*}} float [[VECEXT]], [[VECEXT1]] +// CHECK: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, float poison, float poison, float poison>, float [[MULRES]], i32 1 +// CHECK: [[VECINIT2:%.*]] = extractelement <4 x float> [[PADDR2:%.*]], i32 2 +// CHECK: [[VECINIT3:%.*]] = insertelement <4 x float> [[VECINIT]], float [[VECINIT2]], i32 2 +// CHECK: [[VECINIT4:%.*]] = extractelement <4 x float> [[QADDR3:%.*]], i32 3 +// CHECK: [[VECINIT5:%.*]] = insertelement <4 x float> [[VECINIT3]], float [[VECINIT4]], i32 3 +// CHECK-NEXT: ret <4 x float> [[VECINIT5]] +float4 dstWithFloat(float4 p1, float4 p2) +{ + return dst(p1, p2); +} + +// CHECK-LABEL: define {{.*}} <4 x half> @{{[A-Za-z1-9_]+}}dst_impl{{[A-Za-z1-9_]*}}( +// CHECK-SAME: <4 x half> {{[A-Za-z )(]*}} [[P:%.*]], <4 x half> {{[A-Za-z )(]*}} [[Q:%.*]]) #[[ATTR0]] { +// CHECK: [[VECEXT:%.*]] = extractelement <4 x half> [[PADDR:%.*]], i32 1 +// CHECK: [[VECEXT1:%.*]] = extractelement <4 x half> [[QADDR:%.*]], i32 1 +// CHECK: [[MULRES:%.*]] = fmul {{[A-Za-z ]*}} half [[VECEXT]], [[VECEXT1]] +// CHECK: [[VECINIT:%.*]] = insertelement <4 x half> <half 0xH3C00, half poison, half poison, half poison>, half [[MULRES]], i32 1 +// CHECK: [[VECINIT2:%.*]] = extractelement <4 x half> [[PADDR2:%.*]], i32 2 +// CHECK: [[VECINIT3:%.*]] = insertelement <4 x half> [[VECINIT]], half [[VECINIT2]], i32 2 +// CHECK: [[VECINIT4:%.*]] = extractelement <4 x half> [[QADDR3:%.*]], i32 3 +// CHECK: [[VECINIT5:%.*]] = insertelement <4 x half> [[VECINIT3]], half [[VECINIT4]], i32 3 +// CHECK-NEXT: ret <4 x half> [[VECINIT5]] +half4 dstwithHalf(half4 p1, half4 p2) +{ + return dst(p1, p2); +} + +// CHECK-LABEL: define {{.*}} <4 x double> @{{[A-Za-z1-9_]+}}dst_impl{{[A-Za-z1-9_]*}}( +// CHECK-SAME: <4 x double> {{[A-Za-z )(]*}} [[P:%.*]], <4 x double> {{[A-Za-z )(]*}} [[Q:%.*]]) #[[ATTR0:[0-9]+]] { +// CHECK: [[VECEXT:%.*]] = extractelement <4 x double> [[PADDR:%.*]], i32 1 +// CHECK: [[VECEXT1:%.*]] = extractelement <4 x double> [[QADDR:%.*]], i32 1 +// CHECK: [[MULRES:%.*]] = fmul {{[A-Za-z ]*}} double [[VECEXT]], [[VECEXT1]] +// CHECK: [[VECINIT:%.*]] = insertelement <4 x double> <double 1.000000e+00, double poison, double poison, double poison>, double [[MULRES]], i32 1 +// CHECK: [[VECINIT2:%.*]] = extractelement <4 x double> [[PADDR2:%.*]], i32 2 +// CHECK: [[VECINIT3:%.*]] = insertelement <4 x double> [[VECINIT]], double [[VECINIT2]], i32 2 +// CHECK: [[VECINIT4:%.*]] = extractelement <4 x double> [[QADDR3:%.*]], i32 3 +// CHECK: [[VECINIT5:%.*]] = insertelement <4 x double> [[VECINIT3]], double [[VECINIT4]], i32 3 +// CHECK-NEXT: ret <4 x double> [[VECINIT5]] +double4 dstWithDouble(double4 p1, double4 p2) +{ + return dst(p1, p2); 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