================
@@ -0,0 +1,57 @@
+// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple 
dxil-pc-shadermodel6.2-library %s -fnative-half-type -emit-llvm 
-disable-llvm-passes -o - | FileCheck %s
+
+
+// CHECK-LABEL: define {{.*}} <4 x float> 
@{{[A-Za-z1-9_]+}}dst_impl{{[A-Za-z1-9_]*}}(
+// CHECK-SAME: <4 x float> {{[A-Za-z )(]*}} [[P:%.*]], <4 x float> {{[A-Za-z 
)(]*}} [[Q:%.*]]) #[[ATTR0:[0-9]+]] { 
+// CHECK: [[VECEXT:%.*]] = extractelement <4 x float> [[PADDR:%.*]], i32 1
+// CHECK: [[VECEXT1:%.*]] = extractelement <4 x float> [[QADDR:%.*]], i32 1
+// CHECK: [[MULRES:%.*]] = fmul {{[A-Za-z ]*}} float [[VECEXT]], [[VECEXT1]]
+// CHECK: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, 
float poison, float poison, float poison>, float [[MULRES]], i32 1
+// CHECK: [[VECINIT2:%.*]] = extractelement <4 x float> [[PADDR2:%.*]], i32 2
+// CHECK: [[VECINIT3:%.*]] = insertelement <4 x float> [[VECINIT]], float 
[[VECINIT2]], i32 2
+// CHECK: [[VECINIT4:%.*]] = extractelement <4 x float> [[QADDR3:%.*]], i32 3
----------------
farzonl wrote:

I'm pretty sure QADDR  andQADDR3 are the same. Also PADDR and PADDR2 are the 
same. Can you check? if they are use the same name and drop the incrementing 
just do [[PADDR]] and [[QADDR]]

https://github.com/llvm/llvm-project/pull/133828
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