Prazek added inline comments.
================ Comment at: lib/CodeGen/CGExpr.cpp:3517 + CGM.getCodeGenOpts().StrictVTablePointers && + CGM.getCodeGenOpts().OptimizationLevel > 0) + addr = Address(Builder.CreateInvariantGroupBarrier(addr.getPointer()), ---------------- rjmccall wrote: > Prazek wrote: > > rjmccall wrote: > > > Checking for v-table pointers recursively isn't really that difficult, > > > but if you really don't want to do that, please at least check for > > > non-POD-ness or something so that this isn't kicking in for literally > > > every struct type. > > ok, I am also planning to fix this in the later patch, because the same > > problem arise when comparing 2 pointers to dynamic classe. > > I would like to have a bit in CXXRecordDecl to remember if it has any vptr > > inside that would calculate durring the construction. > > My biggest fear is that if I won't cache it then it will be very slow. > We could repeat this work from scratch on every single union field access > done by IRGen and it would still be way, way faster than doing anything extra > on every record definition in the program. The latter is done orders of > magnitude more frequently than the former. This is a good point, and actually I don't need to check if class holds any vptrs for the example I refered (comparing 2 pointers). Hovewer I still need to do it when someone casts pointer to class holding vptrs to something that doesn't hold vptrs, and any pointer casts are much more frequent than Record declarations. https://reviews.llvm.org/D31830 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits