efriedma-quic wrote:

I have no idea how much the two-argument version of __builtin_shufflevector is 
used in practice.  I wouldn't want to remove it without a better idea of 
that... I vaguely recall it might be relevant for some GPU languages.

It should be possible to fix the crash by just rejecting it from constant 
evaluation.

https://github.com/llvm/llvm-project/pull/130400
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