================ @@ -0,0 +1,52 @@ +// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.3-library -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s + +// CHECK: %struct.S = type { <2 x i32>, float } +// CHECK: [[ConstS:@.*]] = private unnamed_addr constant %struct.S { <2 x i32> splat (i32 1), float 1.000000e+00 }, align 8 +struct S { + bool2 bv; + float f; +}; + +// CHECK-LABEL: define noundef i1 {{.*}}fn1{{.*}} +// CHECK: [[B:%.*]] = alloca <2 x i32>, align 8 +// CHECK-NEXT: store <2 x i32> splat (i32 1), ptr [[B]], align 8 ---------------- spall wrote:
I seem to have accidentally fixed the alignment issues in the last commit. This used to be 'align 1' https://github.com/llvm/llvm-project/pull/123977 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits